Preprocessor Defines
From ROBOTC API Guide
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| style="font-family: Courier New, Courier, monospace; text-align:left; color:#8b0000; border-style: solid; border-width: 0px 0px 0px 0px"|_TARGET | | style="font-family: Courier New, Courier, monospace; text-align:left; color:#8b0000; border-style: solid; border-width: 0px 0px 0px 0px"|_TARGET | ||
| − | | style="text-align:left; border-style: solid; border-width: 0px 0px 0px 0px"|Contains the type of debugger target | + | | style="text-align:left; border-style: solid; border-width: 0px 0px 0px 0px"|Contains the type of debugger target (select either “Robot”, “Emulator” or “VirtWorld”). |
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| style="font-family: Courier New, Courier, monospace; text-align:left; color:#8b0000; border-style: solid; border-width: 0px 0px 0px 0px"|NXT, TETRIX, VEX, VEX20, ARDUINO | | style="font-family: Courier New, Courier, monospace; text-align:left; color:#8b0000; border-style: solid; border-width: 0px 0px 0px 0px"|NXT, TETRIX, VEX, VEX20, ARDUINO | ||
Latest revision as of 07:48, 20 June 2012
General Programming → Preprocessor Defines
| The ROBOTC Compiler supports several different preprocessor defines that contain information about the compile time environment. Recently added are defines that indicate which features are enabled in the IDE.
The predefined symbols can be used in include files and user programs for conditionally compiling code based on features. The preprocessor defines include:
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