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ROBOTC 4.27 Released 
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Joined: Thu May 24, 2012 12:15 pm
Posts: 722
Post ROBOTC 4.27 Released
The ROBOTC Development Team is very excited to announce our latest release update, ROBOTC 4.27! This update is for the both the VEX Robotics (CORTEX and IQ) systems and includes new features, functionality and a load of bug fixes! Download the latest update and take a look at the setup information below.

Download ROBOTC 4.27 here!

Important Setup Information for ROBOTC 4.27:

VEX Cortex Users (with Black VEXnet 1.0 Keys):

- You will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.23 from inside of ROBOTC.
- After updating the master firmware, users will also have to update the VEX Cortex with the latest ROBOTC firmware as well.

VEX Cortex Users (with White VEXnet 2.0 Keys):

- The new VEXnet 2.0 keys have a specific “radio firmware” that you will need to upgrade to enable “Download and Debugging” support. You can download the VEXnet Key 2.0 Firmware Upgrade Utility here.
- Download the “VEXnet Key 2.0 Firmware Upgrade Utility” and insert your VEXnet 2.0 key to any free USB port on your computer. Follow the instructions on the utility to update each key individually. All VEXnet 2.0 keys must be running the same version in order to function properly.
- After updating your VEXnet 2.0 keys, you will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.23 from inside of ROBOTC.
- After updating the master firmware, users will also have to update the VEX Cortex with the latest ROBOTC firmware as well.


ROBOTC 4.26 -> 4.27 Change Log:

- Set the “Project Explorer” window to be hidden by default.
- Updated licensing system to fix potential encryption vulnerabilities.
- Added VEX Cortex 4.23 Firmware Images

- Added a super user toggle to silence the “Must set Team Number” value for Cortex Competition Mode.
- Fixed issue where Debugger Windows (Motors, Sensors, Variables) were not appearing after subsequent downloads/debugging sessions.
- Updated Swervebot “standard model” to include VEX Motor IMEs

- Fixed an issue with “Save As” always pointing to the “My documents” folder; this forced redirect should only take place for saving NEW files.
- Modified Natural Language main include to be a “warning” instead of error when using emulator mode.
- Fix encoder issue with emulator platforms (mix between raw encoder counts and “scaled”)

- Fixed a bug where the joystick station would not appear / crash ROBOTC when using IQ or Cortex platforms.
- Improved support for use of “enum” and “struct” keywords. Previously declarations were of the format ” “; now they can also be of form “struct “. Similarly for “enum” keyword. ROBOTC compiler is a blend of C and C++ syntax for “enum” and “struct” recognition.

- Fix “Include” file issues (i.e. forward slash vs back slash + relative path issues)
- Add special “Start Page” if users have a PLTW license.
- Functions whose return value is “void *” were incorrectly generating a ROBOTC compiler error.

- Enhancements to Virtual Worlds Joystick Control with Natural Language/Graphical
- Updated values the Joystick Debuggers display when buttons are pressed
- Increased height of the Joystick Station Debugger Windows to allow multiple buttons descriptive text

And as always, if you have questions or feedback, feel free to contact us via our support line, support@robotc.net. Happy programming!

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Tue Dec 02, 2014 6:08 pm
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