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Qualify to compete at VEX Worlds with our Virtual Programming Skills Challenge!

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Robomatter and the REC Foundation are proud to announce the VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds! Test your skills and qualify to compete at the 2019 VEX Worlds!

The two winners of the Robomatter sponsored VEX Turning Point – Programming Skills and VEX IQ Next Level – Programming Skills Robot Virtual World competition will receive an invitation to compete at the VEX World Championship April 24-27, 2019 (VEX Robotics Competition and VEX U) and April 28-30 (VEX IQ Challenge) at the Kentucky Expo Center in Louisville Kentucky.

Contest Rules:

  • Must be a registered RECF VEX team in the correct division (ie: high school students)
  • Must compete through CS2N.org and the latest version of ROBOTC + the RVW
  • Must include code as part of their submissions
  • Winning teams will be asked to verify their details with Robomatter and the RECF
  • Click here for the complete challenge rules and terms and conditions

 


 

VEX Robotics Competition Turning Point

VEX Robotics Competition Turning Point is played on a 12’x12’ square field. This simulation allows you to program in Robot Skills, Programming Skills, and VEX Competition mode as a single player. The object of the game is to attain a higher score than the opposing Alliance by Scoring Caps, Scoring Flags, and by Alliance Parking or Center Parking Robots on the Platforms.

Prize: The winner of this competition will receive an invitation to compete at the VEX Robotics Competition World Championship — April 24-27, 2019 at the Kentucky Expo Center in Louisville, Kentucky.

Click here to register (Must have, or create, a free CS2N account) »

Submission dates: September 18, 2018 — December 31, 2018

Winner announced: May 1, 2019

 


 

VEX IQ Challenge Next Level

VEX IQ Challenge Next Level is played on a 4’x8’ rectangular field. This simulation allows you to program for the Robot Skills Challenge, where one robot takes the field to score as many points as possible under driver control; and the Programming Skills Challenge, where one robot scores as many points as possible autonomously, without any driver inputs. The object of the game is to attain the highest score by Scoring Hubs in Building Zones, by Removing Hubs from the Hanging Structure, and by Hanging Robots at the end of the Match.

Prize: The winner of this competition will receive an invitation to compete at the VEX World Championship — April 28-30, 2019 at the Kentucky Expo Center in Louisville, Kentucky.

Click here to register (Must have, or create, a free CS2N account) »

Submission dates: September 18, 2018 — December 31, 2018

Winner announced: May 1, 2019

 

For more details and resources, visit http://robotc.net/recf/

Happy programming!

 

Written by Cara Friez-LeWinter

September 18th, 2018 at 4:18 pm

New Versions of Robot Virtual Worlds!

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Blog - Update to RVW

The Robot Virtual Worlds team is very excited to announce the latest updates of several of our worlds. This release changes the process for logging in and tracking progress in Robot Virtual Worlds. Read below to find out more.

Updated worlds

Launching these worlds will now automatically log you in as a guest. If you want to log in with a local or CS2N account, click the “Log In” button in the upper left of the main window.

Launching these worlds will now automatically log you in as a guest. If you want to log in with a local or CS2N account, click the “Log Out” button in the main menu.

The log in window for Resolvers has been changed – the “Guest” tab is now the default tab that is opened when you launch the game.

Other worlds

  • Expedition Atlantis
  • Atlantis Prime
  • Curriculum Companion
  • All robotics competition worlds, such as Virtual VRC Starstruck

No changes have been made to the log in steps or screens for these worlds.

Let us know what you think of the new updates!

Written by Cara Friez-LeWinter

September 11th, 2018 at 12:11 pm

VEX Robotics Competition Turning Point – Robot Virtual World Now Available!

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We are thrilled to announce the availability of our brand new virtual environment, the VEX Robotics Competition Turning Point! As in years past, this world is made available at the same time as its real world counterpart when unveiled at VEX Worlds!

Robot Virtual Worlds (RVW) is a high-end virtual environment that enables students to learn programming concepts with or without a physical robot. RVW uses a virtual VEX EDR or VEX IQ robot with motors and sensors in 3D environments which can be programmed using the same language as physical robots. The RVW environment is perfect for classroom, homework, and competition!

The competition for this year is extremely exciting! With VRC Turning Point, matches are played on a field set up as seen above.

The object of the game is to attain a higher score than the opposing Alliance by Scoring Caps,

Scoring Flags,

and by Alliance Parking or Center Parking Robots on the Platforms.

A bonus is awarded to the Alliance that has the most points at the end of the Autonomous Period.

Using Robot Virtual Worlds will allow you to …

  • Practice programming in the 2018-2019 game right away
  • Compete with your classmates, or online through CS2N (starting in the Fall)
  • Form strategies using the virtual field
  • Develop and test code on a simulated robot before running code on a real robot!

Don’t wait until the season begins, start practicing today! Click the following links for all the information on the game – http://robotvirtualworlds.com/turningpoint

Written by Cara Friez-LeWinter

May 11th, 2018 at 2:58 pm

VEX IQ Challenge Next Level – Download the Robot Virtual World Version Today!

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We are excited to release our brand new virtual environment, the VEX IQ Challenge Next Level! As in years past, this world is made available at the same time as its real world counterpart when unveiled at VEX Worlds.

The competition for this year is so much fun! The object of VEX IQ Challenge Next Level is to attain the highest score by Scoring Hubs in Building Zones, by Removing Hubs from the Hanging Structure, and by Hanging Robots at the end of the Match.

Using Robot Virtual Worlds will allow you to …

  • Practice programming in the 2018-2019 game right away
  • Compete with your classmates, or online through CS2N (starting in the Fall)
  • Form strategies using the virtual field
  • Develop and test code on a simulated robot before running code on a real robot!

Click the following links for more information and to start playing today – http://www.robotvirtualworlds.com/nextlevel

Written by Cara Friez-LeWinter

May 11th, 2018 at 2:55 pm

ROBOTC for VEX Robotics 4.56 Available for Download!

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ROBOTC 4-56 VEX
 

The ROBOTC Development Team is excited to make our latest update available to you, ROBOTC for VEX Robotics 4.56. This is primarily a maintenance release which contains many stability fixes. Keep reading for a full list of changes and improvements below.

Updates for all robot platforms:

  • When saving a C source file, you can now opt to keep a backup of the previous version of the file. This behavior can be enabled through the preferences.Sourcefile Backup
  • Under certain conditions, semaphores could be given to a task that had not unlocked it. This has been corrected.
  • Previously, the compiler would count both prototypes and actual function implementations separately, reducing the number of functions available to you. This has been corrected.

Updates specific to VEX IQ:

  • The display would incorrectly show that it the debugger was being used, when disconnected from the PC.
  • There was a mismatch between the amount of available variable memory. This could lead to unpredictable results due to stack corruption with very large programs. The amount has been corrected. Most users will be unaffected by this change. Users with programs that use a large amount of variables, should verify their programs still compile.
  • Support for future VEX IQ firmware changes.

Download ROBOTC for VEX Robotics 4.56 today and let us know what you think of the improvements!

Written by Jesse Flot

August 16th, 2017 at 3:17 pm

Download ROBOTC for LEGO MINDSTORMS 4.56!

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ROBOTC 456
 

The ROBOTC Development Team is excited to make our latest update available to you, ROBOTC for LEGO MINDSTORMS 4.56. This is primarily a maintenance release which contains many stability fixes. Keep reading for a full list of changes and improvements below.

Updates for all robot platforms:

  • When saving a C source file, you can now opt to keep a backup of the previous version of the file. This behavior can be enabled through the preferences.
    Sourcefile Backup
  • Under certain conditions, semaphores could be given to a task that had not unlocked it. This has been corrected.
  • Previously, the compiler would count both prototypes and actual function implementations separately, reducing the number of functions available to you. This has been corrected.

Updates specific to the LEGO MINDSTORMS EV3:

  • The way text files are saved has been changed to prevent the “65000 temp files” issue that some users were seeing.
  • WiFi has been removed from the communications pane. This is unsupported and was left visible as an oversight.
  • Joystick control for the EV3 has been fixed.
  • The EV3 sound code was partially rewritten for stability reasons.

Updates specific to the LEGO MINDSTORMS NXT:

  • Operation Reset samples were not working correctly, this has been fixed.

Download ROBOTC for LEGO MINDSTORMS 4.56 today and let us know what you think of the improvements!

Written by Jesse Flot

August 16th, 2017 at 3:16 pm

Student POV: How ROBOTC Changed the Way we do Robotics

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HOW ROBOTC

We, as a team from the Federal Institute of Sergipe (Aracaju, SE, Brazil), have started to meddle with robotics about half a year ago. After some hard work with the hardware and mechanical aspects of the build, we headed to the most crucial thing: the algorithm, intelligence itself. There, we’ve hit an obstacle. A considerable one.

“Talos”, the Robot

“Talos”, the Robot

First, we’ve tried to use the LEGO Mindstorms EV3 software, the one where you use blocks to build programs directly to the brick. That, proved very unsustainable as we move along. The code kept getting bigger, and more unclear to work by as it grew. As we’ve kept getting the needs for a clear code interpretation and source sharing, it was no longer an option.

We’ve then tried a couple other options, as the LeJOS and EV3DEV, but as we we’re implementing an Arduino Pro Mini and an Arduino UNO, we needed a better grasp on the protocols that runs between them. We’ve decided to use I2C and found out that both of the options didn’t have the tools needed to debug and test with. That along with the inconsistency (the robot just didn’t work for no reason 1 out of 20 times), have presented us with a challenge.

There were times when we just didn’t know if a software/framework with the tools we needed existed. We still had an option, we had to try ROBOTC.

We haven’t done it before on one fact: It was paid. But it had a 10-day trial, and we still had to try. And it was fantastic.

We could instantly try it out, it had a firmware of it’s own (with a 1-click install, which makes thing extra-practical) and a really smooth learning curve. An extensive documentation, a really broad community and many many tools to debug from. But does it have an I2C test utility? Yes. It has. The code became clearer, the problems we’re gone, we could share the code on Github, it was magical. It even has a couple plans of payment for teams and or students.

I’d suggest ROBOTC to every EV3/NXT user, it is simply the best all-together tool out there.

Arduino UNO on the bottom of the Robot

Arduino UNO on the bottom of the Robot

- Henrique Cunha

Written by Cara Friez-LeWinter

June 1st, 2017 at 8:07 am

VEX IQ Challenge Ringmaster Robot Virtual World Now Available!

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RVW Ringmaster
 

We are thrilled to announce the availability of our brand new virtual environment, the VEX IQ Challenge Ringmaster! As in years past, this world is made available at the same time as its real world counterpart when unveiled at VEX Worlds!

The competition for this year is extremely exciting! With VEX IQ Challenge Ringmaster, matches are played on a field set up as seen below. The object of the game is to attain the highest score by Scoring Rings on the Floor Goal and on Posts, by having Uniform Posts, by Emptying Starting Pegs, and by Releasing the Bonus Tray.

 

 

Using Robot Virtual Worlds will allow you to …

  • Practice programming in the 2017-2018 game right away
  • Compete with your classmates, or online (starting in the Fall)
  • Form strategies using the virtual field
  • Develop and test code on a simulated robot before running code on a real robot!

To help you get started with this new Robot Virtual World, check out our video-based VEX Curriculum Series completely for free to help you get started with programming.

Click the following links for more information and to start playing – robotvirtualworlds.com/ringmaster

Written by Cara Friez-LeWinter

April 25th, 2017 at 7:00 pm

VEX Robotics Competition In The Zone Robot Virtual World Now Available!

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RVW In The Zone
 

We are thrilled to announce the availability of our brand new virtual environment, the VEX Robotics Competition In The Zone! As in years past, this world is made available at the same time as its real world counterpart when unveiled at VEX Worlds!

The competition for this year is extremely exciting! With VRC In The Zone, matches are played on a field set up as seen below. The object of the game is to attain a higher score than the opposing Alliance by Stacking Cones on Goals, by Scoring Mobile Goals in Goal Zones, by having the Highest Stacks, and by Parking Robots.

 

Using Robot Virtual Worlds will allow you to …

  • Practice programming in the 2017-2018 game right away
  • Compete with your classmates, or online (starting in the Fall)
  • Form strategies using the virtual field
  • Develop and test code on a simulated robot before running code on a real robot!

To help you get started with this new Robot Virtual World, check out our video-based VEX Curriculum Series completely for free to help you get started with programming.

Click the following links for more information and to start playing today – robotvirtualworlds.com/inthezone

Written by Cara Friez-LeWinter

April 22nd, 2017 at 6:45 pm

Congrats to our VEX Virtual Programming Challenge Winners!

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We are very excited to officially announce the winners of our VEX Virtual Programming Skills Challenge for both VEX EDR and VEX IQ! Winners of each competition received an invitation for their team to the VEX World Championship — April 19-22, 2017 at the Kentucky Expo Center in Louisville, Kentucky.

 
VEX EDR Winner: Eagle Engineering (Team # 1138B)

 

VEX IQ Winner: MS of Gao Xin 2 (Team # 1155B)

 

Congrats to both teams!! We look forward to seeing all them at VEX Worlds in a couple weeks!

Written by Cara Friez-LeWinter

March 3rd, 2017 at 3:30 pm