Archive for the ‘Robot Virtual Worlds’ tag
We are thrilled to announce the availability of our two brand new virtual environments, the VEX EDR Robotics Competition – Starstruck and VEX IQ Challenge – Crossover. As in years past, these worlds are made available at the same time as their real world counterparts are unveiled at VEX Worlds!
The competitions for this year are both extremely exciting! With VEX Starstruck, matches are played on a field set up as seen below. The object of the game is to attain a high score by Scoring your Stars and Cubes in your Zones and by Hanging Robots on your Hanging Bar.
For VEX IQ Crossover, matches are played on a field set up as seen below. The object of the game is to attain the highest score by Scoring Hexballs in their colored Scoring Zone and Goals, and by Parking and Balancing Robots on the Bridge.
Using Robot Virtual Worlds will allow you to …
- Practice programming in the 2016-2017 game right away
- Compete with your classmates, or online (starting in the Fall)
- Form strategies using the virtual field
- Develop and test code on a simulated robot before running code on a real robot!
To help you get started with these new Robot Virtual Worlds, check out our video-based VEX Curriculum Series completely for free to help you get started with programming.
Click the following links for more information and to start play today – VEX Robotics Competition – Starstruck Virtual World, and here for the VEX IQ Challenge – Crossover Robot Virtual World.
We are very excited to officially announce the winners of our VEX Virtual Programming Skills Challenge for both VEX EDR and VEX IQ! Winners of each competition received an invitation for their team to the VEX World Championship — April 20-23, 2016 at the Kentucky Expo Center in Louisville, Kentucky.
VEX EDR Winner: Friarbots B (Team # 3309B) from Anaheim, CA. The team member who received the high score was Matthew Krager.
VEX IQ Winner: Flash Robotics (Team # 5194a) from London, England. The team member who received the high score was Dominic Vald.
We’d also like to congrats the VEX EDR runner-up who will be attending VEX Worlds with the challenge invite, since Friarbots qualified for Worlds at their local competition. VEX EDR Runner-Up: Univ. Tec. de Altamira (Team # TAL2), from Alltarmira, Mexico. The team member who received the high score was Victor Francisco Chavez Bermudez
We look forward to seeing all them at VEX Worlds in a couple weeks!
In early 2015, our partner, Reeduca, started the ROBOTC and Robot Virtual Worlds (RVW) Software Programming Contest for both public and private school students in Mexico. Reeduca started the contest as a way to introduce students, teachers, parents, and educators to computer science and its benefits.
In order to reach the ROBOTC and RVW National Championship, students had to qualify through pre-national tournaments in each zone of Mexico. The best programmers were selected to move onto the National Championship.
Check out this video to see programmers in action at Mexico’s ROBOTC and Robot Virtual Worlds National Championship!
The competition kicked off a few months ago, and we have NEW HIGH SCORES to share with you …
As some of you may know, we along with VEX Robotics and the REC Foundation have an exciting competition going on right now with the VEX and VEX IQ Programming Skills Challenges for Robot Virtual Worlds. This competition offers a low cost, high quality virtual competitions that enable students to test their problem solving and programming skills in the VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World Competitions. And, not only do these virtual competitions provide a great learning experience, the winner of each competition will receive an invitation to the VEX World Championship — April 20-23, 2016 at the Kentucky Expo Center in Louisville, Kentucky!
You still have one more week to compete and try to beat these high scores for a chance to qualify for VEX Worlds! Think you can do it? Learn more here robotc.net/recf and visit www.cs2n.org/competitions to sign up!
- Submissions for both contests are due by March 1, 2016.
- Winners will be announced on March 11, 2016!
And remember, you must submit both your score and code through CS2N.org to officially register for the competition.
- Challenge Pack for EV3 and Challenge pack for VEX IQ (both use the same installation). Choose one of the links:
- Challenge Pack for EV3: http://cs2n.org/activities/robot-virtual-worlds/challenge-pack-for-lego-ev3
- Challenge Pack for VEX IQ: http://cs2n.org/activities/robot-virtual-worlds/challenge-pack-for-vex-iq
- Introduction to Programming EV3:
- Curriculum Companion:
Congratulations to the Joe Walker Middle School Vex Jets, from the Westside Union School District in Quartz Hill, CA, for being selected as the grand prize winners in our Uncomplicate Your Classroom Video Contest!
The goal of the Vex Jets is to show teamwork, communication, and a big smile on your face when doing what you love. They take what they do very seriously and put hard work and sweat into every robot they build. There’s no doubt their attitude is what helps make them an award winning team!
Check out the great video they created about how they plan to use Robot Virtual Worlds to help their team:
The Joe Walker Vex Jets were established in 2011 by student, Justin Sowa, and teacher, Matt Anderson. This strong student-teacher team achieved 75th place in VEX World Championship in the “Gateway” game that year. In 2012, the Vex Jets continued their dominance and returned to the World Championships under the leadership of Kristy Bear, Cody White, and Joseph Nielson, where they took 69th place and won the World Championships Energy award! For the 2015-2016 school year, Amber Stricklen, Seth Torres-Beam, and Nassim Tavakoli will lead the team into battle, along with Noah DeHay as programmer, and Carson Davis as the driver.
In addition to competing, the Vex Jets have also helped start and mentor new high school and middle school teams all over the nation. And, this year, they’re helping start a team in Japan! The Vex Jets also work within their community to spread the word about the benefits or robotics and robotics competitions.
We’ll be checking in with the Joe Walker VEX Jets throughout the year so look for updates to see what these guys are up to. We’re excited to see what they do!
Congrats again and go Jets!
Explore Robot Virtual Worlds with Free Access to Expedition Atlantis for the 2015 – 2016 School Year!
Over the last few weeks, we’ve talked a lot about Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming, even if they don’t have access to a physical robot. If you’re still not sure whether or not Robot Virtual Worlds is right for your classroom, give it a try with a free version of Expedition Atlantis!
We’re happy to announce that we’ve extended our free version of Expedition Atlantis until July 1, 2016! That means that you can have free access to this classroom tested robot math game for the entire 2015 – 2016 school year!
With Expedition Atlantis, you can use a game-like environment to motivate students to learn about math and teach kids important proportional reasoning skills.
Research Tested, Classroom Approved
Expedition Atlantis is part of the Robot Algebra Project, an ongoing research and development project conducted by Carnegie Mellon’s Robotics Academy (CMU) and the University of Pittsburgh’s Learning Research and Development Center (LRDC). The goal of the Robot Algebra Project is to develop informal educational tools that effectively and significantly increase algebraic reasoning skills for middle-school age students.
Designed to enable teachers to foreground the mathematics in their robotics classrooms, Expedition Atlantis allows students to focus on learning mathematical strategies, without having to worry about the nuances of programming. You can learn more about the study that shows significant improvement in students’ proportional reasoning skills here.
Tools for Teachers and Their Classrooms
We know that the majority of students guess and check their way through robot programming. Playing Expedition Atlantis is a classroom-proven method to teach kids the math that they need to program their robots! We are so convinced that it works that we include it in our free online VEX IQ and LEGO EV3 curriculum to help beginners learn behavior-based programming.
Expedition Atlantis includes an easy to follow Teacher’s Guide that guides step-by-step how to properly implement this game in your classroom.
You can download the latest version of Expedition Atlantis here: http://robotvirtualworlds.com/atlantis/
Automatically Collect Students’ Progress
In Robot Virtual Worlds, students earn badges when they complete certain tasks or behaviors. By setting up a “group” in CS2N, teachers can setup courses and track all students’ progress as they work their way through a Robot Virtual World. To learn more about creating Groups and Generating Student accounts by going to: http://www.cs2n.org/teachers/groups
Your Next Classroom Adventure
Designed as a follow-up activity to Expedition Atlantis, Ruins of Atlantis reinforces behavior-based programming in a fun and meaningful way. While immersed in a scaffolded programming environment, students practice robot programming, using a full set of virtual motors and sensors on exciting new robots, 6000 meters below the surface of the ocean. Like Expedition Atlantis, Ruins of Atlantis also goes hand-in-hand, and is embedded within our free online VEX IQ and LEGO EV3 curriculum.
We Speak Your Language
Expedition Atlantis, Ruins of Atlantis, and all of our other Robot Virtual Worlds can be used directly with the ROBOTC programming environment. ROBOTC is a C-Based Programming Language with an easy-to-use development environment. It’s also the premiere robotics programming language for educational robotics and competitions.
Download a free, 14-day trial at: http://www.robotc.net/
Using our Virtual Brick, you can also use Robot Virtual Worlds with the NXT-G, EV3, and LabVIEW software. NXT-G is a graphical, drag-and-drop style programming language that can be used with the LEGO NXT. EV3 is a graphical, drag-and-drop style programming language that can be used with the LEGO NXT
and EV3 robots.
To learn more about the Virtual Brick, visit: http://www.robotvirtualworlds.com/virtualbrick/
You may have seen our blog post from this past Friday on how to get a robotics competition team up and running but you may still be on the fence about whether or not to start a team.
Some of the benefits of robotics competition teams are the same as any extracurricular activity: social development, improving self-esteem, helping bolster a college application, giving kids a sense of belonging, etc. But, robotics competitions do even more. They inspire young people to pursue STEM careers, to be leaders in science and technology, and to be successful in the 21st century.
Here are just a few of the compelling reasons to start a robotics competition team:
When you’re ready to start your competition team, remember that Robomatter has everything you need to get your team started. From hardware, software, free curriculum to help students learn to program, and training to help you get things up and running.
Get an inside glimpse into what it’s like to run a robotics competition team. Check out this story from our Teacher POV blog series where Branden Hazlet, Director of Technology for Maui Prep, shares his team’s experience at the 2015 VEX Worlds Championship in Louisville, KY.
*Survey on CEOs Say Skills Gap Threatens U.S Economic Future, Dec 3, 2014
Starting a robotics competition team can seem overwhelming, but it’s not as scary as it seems. Here’s a high-level overview of what you need to do to get a team up and running:
- Choose a platform
Now more than ever, robotics teams are faced with the important question of which platform they should purchase and use. LEGO and VEX are the two most widely used platforms. LEGO is primarily used for elementary through middle school (Ages 9 – 14), while VEX can be used for kids in elementary school through college (Ages 8 – 18+).Whether you choose LEGO or VEX, Robomatter has the resources you need to make your team successful, including hardware, software, free curriculum to help students learn to program, and training to help you get things up and running.
- Pick your equipment
Once you’ve chosen a platform, the next step is to pick your equipment. Whether you’ve decided to go with VEX or with LEGO, Carnegie Mellon’s Robotics Academy has a great resources page to provide you with all of the tools and information you need to get started.You can access the VEX page here and the LEGO page here.
- Choose your software
ROBOTC is a C-based programming language with a Windows-based environment for writing and debugging programs. It’s also the most used language for the VEX IQ Challenge, and for the VEX Robotics Competition. ROBOTC is the only solution that offers a comprehensive, real time debugger. It also comes with a Graphical interface, which is a great way to get new students started.In addition to ROBOTC, you may also want to check out Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming without a physical robot. With Robot Virtual Worlds, students can develop and test code on a simulated robot before running code on a real robot. They can also work on the robot when they’re at home, which means they don’t need to be in the classroom to prepare for the competition. With Robot Virtual Worlds, VEX users can also take part in online competitions.LEGO users can use Robot Virtual Worlds by adding on the Virtual Brick. By looking and acting like a LEGO Brain, the Virtual Brick allows teams to program virtual robots using the same programming language as they use to program real LEGO robots.
- Identify your technical and logistical requirements
Here are some things you’ll need to think about:
- Computers: You’ll want to have one computer for each robot/team of students.
- Practice Area: The space should be large enough to accommodate the team, computer, practice table, and storage area for the robots.
- Parts storage: To keep parts organized and accessible, parts organizers are a must. There are many options – portable organizers, drawer cabinets, boxes, caddies, etc. These are readily available online and at local hardware and craft stores.
- Network – The software will need to be loaded on each computer or available via the network on each computer. Programs should be included in the regular system backup or a leader should make a backup to a separate disk or memory stick.
- Prepare a budget and get funding
Your budget will need to take into account:
- Robot kits and pats
- Parts organizers
- Miscellaneous tools, parts, and supplies
- Competition entry fees
- Travel expenses, including gas, food, and lodging
- Team shirts or other items to promote your team at the event
Some potential sources of funding include your school district, local businesses, and local non-profit organizations. You may also consider having a fund raiser, like a bake sale or car wash. Be sure to acknowledge your sponsors at every opportunity, such as printing their names on your team shirts, etc.
- Build your team and assign rolesIn terms of team size, we’ve found that first-time coaches typically do well with about eight students. For larger teams, or if you have the resources, recruit other mentors for your team to lead the subgroups.Once you’ve built your team, the next step is to define roles. We recommend having students change roles on a regular basis, allowing them to share responsibility for all aspects of building, programming, etc. These are the roles we recommend:
- Engineer (Builder)
- Software Specialist (Programmer)
- Information Specialist (Gets the necessary information for the team to move forward)
- Project Manager (Whip-cracker)
- Plan, build, test, and iterate Once you have your equipment, funding, and team in place, you’re ready to get started!To make your team most effective, it’s a good idea to stick to a schedule. Create a schedule that fits your team’s objectives and resources. When you’re ready to build your robot, be sure to familiarize yourself with the competition rules and requirements. If you have questions, reach out to the community for help. There are a lot of great forums out there, such as the ROBOTC forum.Remember, an important part of the process is testing and iteration. Make sure your team knows it’s going to take time to get it right. Luckily, both the VEX and LEGO platforms allow teams to quickly build, test, iterate, and repeat. Even still, students may get frustrated by this process. Remind them that building, programming, and testing a robot doesn’t always go as planned. But, even though a design may have failed, it’s still a valuable learning opportunity, with lessons that can be applied to the next time you try.
If you’re interested in starting a robotics competition team, be sure to tune into our Webinar on September 9th and 7:00 pm ET, Using ROBOTC and RVW to prepare for VEX Competitions. Visit www.robotc.net/hangouts to join.
We know you dedicate a lot to making sure your students have a great school year and we want you to have a great year, too. Show us how you plan to use the Robomatter PLTW Upgrade Pack to uncomplicate your classroom and you could win great prizes for you and your school!
Here’s how it works: Send us a short video about your PLTW robotics classroom or school and how you plan to use the PLTW Upgrade Pack to extend your students’ robotics experience. We’ll pick three finalists from all of the entries and let the community vote on who they think should win.
- The finalist with the most votes will receive: A PLTW Upgrade Pack + 50 Robot Virtual Worlds Homework Packs (180-Day License) + the ROBOTC VEX Cortex Video Trainer to help you get the most out of Robot Virtual Worlds and ROBOTC (valued at $1798 MSRP)
- The first runner-up will receive: A PLTW Upgrade Pack + the ROBOTC VEX Cortex Video Trainer
- The second runner-up will receive: 50% off the purchase of a PLTW Upgrade Pack + the ROBOTC VEX Cortex Video Trainer
Entering the contest is easy. Just follow these three steps:
- Start by making sure you have a valid ROBOTC/PLTW 2015-2016 License ID. You’ll need this to submit your entry.
- Make your video: Show us how you think the upgrade pack can help you, your students, or your school. (Videos should be no longer than three minutes.)
- Submit your video by 11:59 EDT on September 20, 2015.
We’ll announce the three finalists on September 23rd. Voting will begin at noon ET on the 23rd and will continue until 11:59 pm ET on September 30th. Limit one vote per person, per day.
To learn more, visit : http://robotc.net/pltw/contest