Archive for the ‘REC Foundation’ tag
The Robotics Education and Competition (REC) Foundation is pleased to announce the winner of the 2015 Robomatter Scholarship, valued at $5,000 which invited students participating in the VEX Robotics Competition to submit an essay explaining how their participation in both the VEX Robotics Competition and the Carnegie Mellon Robotics Academy sponsored Robot Virtual World Competition enhanced their understanding and application of programming. In addition, students were encouraged to share how programing skills and use of ROBOTC improved their robotics experience.
“It’s rewarding to hear that students, like Max Farr, gain valuable hands-on experience in programming through participation in the VEX Robotics Competition,” said Jason Morrella, president of the REC Foundation. “The REC Foundation is extremely grateful to partners, such as Robomatter, who make it possible for students to secure the resources they need to continue their education and pursue a post-secondary degree in STEM.”
The winner of the 2015 Robomatter Scholarship is: Max Farr, VEX Robotics Competition Team 21, from CHAMPS Charter High School in California.
“As our team’s driver and programmer, I rely on ROBOTC’s easy and approachable format to enable me to quickly plan, set up and execute commands that improve our game strategy and overall execution,” said Max Farr. “I also rely on Robomatter’s Virtual World at the beginning of every season to better understand the game and quickly begin brainstorming robot designs.”
The 2015/2016 season is now open with VEX IQ Challenge Bank Shot and VEX Robotics Competition Nothing But Net. Both games are available through the Robot Virtual Worlds too!
4.29 -> 4.30 Change Log
- (Cortex) Added new sample programs for RVW VEX Cortex using the Natural Language 2.0 commands.
- (Cortex) Fix to enable tankControl to be displayed for Virtual Robots.
- (Cortex) New VEX Cortex Master Firmware (4.25) for VEX Cortex Brain & VEXNet Remote Control
- (Cortex) Update for VEX Competition Template in Natural Language 2.0 to ensure maximum compatibility
- (Cortex) Increased Timeout for VEX wireless communications when using the new VEXNet 2.0 Radios – prevents communications issues
- (IQ) Fixed incorrect samples for VEX IQ in Virtual Worlds (both Text and Graphical)
- (All) Rebuilt firmware to version 10.30. All platforms will require a firmware update.
- (ALL) Prevent Graphical files from asking to save if the “Save On Compile” flag is set to false.
- (ALL) Update all standard models to have correct drive train setting.
- (ALL) Fixed an issue where a “sprintf’ varArg list contains a string constant the compiler was generating incorrect code causing a firmware crash.
- (ALL) Compiler Fix: ‘long’ pointer temporary variables were sometimes being allocated as type ‘signed’ instead of ‘unsigned’.
- (ALL) Checking for “divide by zero” exception forgot to check in the “module” opcodes; it was only checking the “divide” opcodes. Fixed.
- (ALL) Fixed issues where the first time the Debugger “Local Variables” window is painted with values (rather than blank) the address field displays “0xCDCDCDCD” rather than the offset.
- (ALL) Graphical Interface now support “multiple selection” using Shift/Control keyboard modifiers (drag select coming soon!)
- (ALL) Fix for DebugStream which was adding \r to the String as it was written to file.
3.64 -> 3.65 Change Log
- (Cortex) New VEX Cortex Master Firmware (4.25) for VEX Cortex Brain & VEXNet Remote Control
- (Cortex) Increased Timeout for VEX wireless communications when using the new VEXNet 2.0 Radios – Full download/debug support available.
- (All) Fixed issue with licensing system when an unexpected error code (i.e. server is available but service is down) would cause ROBOTC to crash.
- (All) Fixed issue with ‘Check for Update’ functionality where a hotel/school wifi login screen might cause a ROBOTC crash with unexpected XML parameters.
- (All) Fixed issue with licensing system where a license could not be used on the same computer twice.
And to read more about the changes in 4.29, visit our post from earlier this week. Happy Programming!
Cameron Akker is the 2014 REC Foundation-RoboMatter scholarship recipient and will receive $5,000 intended for students pursuing a degree related to science, technology, engineering or mathematics. Cameron attended Redmond High School and is a member of VEX Team 575, Exothermic Robotics of Redmond, Washington. He will attend Harvard University this fall. Cameron, on far right, is pictured here with his Exothermic Robotics teammates.
Cameron started programming for the first time in 9th grade and pursued a variety of summer programs to improve his skills. He began by learning ROBOTC, picked up Java at a Stanford University program, and took a course focused on robotics programming using language C at the University of Pennsylvania. Last summer, Cameron put his knowledge to use and got together with friends he met through robotics to start a mobile app company. Working straight through the summer, the group was able to create and release two Android games on Google Play.
When it comes to programming robots Cameron says, “Virtual worlds is an excellent interface through which I’ve been able to program without the rough, troublesome physicality of actual robots. It’s helpful to be able to test programs without the possibility of one mistake leading to a physical robot’s untimely demise. The Carnegie Mellon Robotics Academy sponsored Robot Virtual Worlds Competition provides an exciting chance to experience the thrill of robotics programming without needing to attend a physical robotics competition.”
“Understanding programming has also aided the way I build robots to participate in the VEX Robotics Competition,” continues Cameron. “Instead of building an entire robot and then programming it, I program the robot at every step of the build process. As a result, I don’t have to wait until the end of the build process to find broken motors or faulty engineering, but can rather find them along the way. Understanding programming has also allowed me to better set up sensors on a competition robot. Instead of putting sensors on the robot and later figuring out how to incorporate them, I only add sensors when there is a clear need in programming for them.”
The REC Foundation and RoboMatter congratulate Cameron Akker on his well-deserved scholarship award and wish him much success in his college career at Harvard University.
REC Foundation and Robomatter are pleased to partner to offer one (1) $5,000 non-renewable scholarship to one (1) high school junior or senior intent on pursuing a degree related to science, technology, engineering and mathematics in college. The award will be presented at the VEX Robotics Competition World Championship in April 2014, but the student does not need to be present to win.
Eligible students must have participated in the VEX Robotics Competition and submit a 500-word essay explaining how their participation in both the VEX Robotics Competition and the Carnegie Mellon Robotics Academy Sponsored Robot Virtual World Competition enabled them to develop a high competency and appreciation for programming. In addition, students must indicate how programing skills and use of ROBOTC enhanced their understanding of robotics or aided their participation in the VEX Robotics Competition.
Click this link to see the scholarship requirements: Robomatter Scholarship
Fill out this form and follow the instructions on it to apply: Robomatter Scholarship Application form
Entries must include:
- Student’s name
- School name
- Specify grade level (i.e. Junior or Senior at time of application)
- Team number
- Document/statement from team mentor verifying student’s participation/role in the challenge
- Student’s email, mailing address with city, and state
All entries must be submitted to email@example.com.
Deadline: February 15, 2014!!
Now more than ever, robotics educators are faced with the important question of which kit they should purchase and use. This key question has been made even more intricate in the 2013-2014 school year due to the addition of the new robotics kits, VEX IQ kits. This article will help break down each VEX kit, their capabilities and target audiences, and allow you, the educator, to make an informed decision on which kit is best for your particular classroom.
The VEX IQ system is the brand-new robotics system from Innovation First International (IFI for short, makers of the VEX Robotics Design System). The VEX IQ can be used with any of the all-new hardware and sensors, including a unique plastic snap-fit structural system.
- Sensors include a gyroscope, color sensor, potentiometer, touch LED, and ultrasonic sensor.
- The base kits (either Sensor or Controller kits) are provided with over 650 structural components, 4 plug-and-play ‘smart motors’, at least 2 touch sensors (or more, depending on kit), and the VEX IQ microcontroller (more information on all available kits can be found here).
- The IQ contains 12 smart ports that can be used to control either analog sensors, digital sensors, or servos/motors; the ports are non-typed and can be used to control any piece of VEX IQ compatible hardware that is plugged into it.
- It also includes a micro-USB port for IQ-to-computer communication and a ‘tether’ port for direct connections to an VEX IQ Controller.
- Debugging and programming information can be displayed on the backlit LCD information to increase ease-of-use in real time.
- Wireless communication between the VEX IQ microcontroller and a VEX IQ controller is provided via a set of 900 MHz radio adapters.
- The VEX IQ system will be fully legal in the new VEX IQ Challenge (designed specifically for the VEX IQ system), for students ages 8-14.
- Recommended use: Middle School.
One of the mainstays of the educational robotics world is the VEX Cortex platform. Originally released in 2010 by IFI, the Cortex can be used with the VEX Robotics Design System’s hardware and sensors.
- Includes over 300 metal structural parts, 4 powerful DC motors, the VEX Cortex microcontroller, and a wide variety of fasteners, gears, and other miscellaneous hardware.
- Sensors include touch sensors, an ultrasonic sensor, integrated motor encoders, line following sensors, and a potentiometer; additional sensors are available outside of the base kits.
- Wireless communication between a VEX Cortex and a VEXNet Joystick Controller is possible by using the 802.11b/g VEXNet USB Adapter Keys.
- The VEX Cortex system can be used in the VEX Robotics Challenge (Middle, High School, and College divisions).
- Recommended use: advanced Middle School, High School or College.
We understand that choosing a robotics kit is a tough decision. The number one factor in determining which kit is right for you is the students; depending on the skill level of the students, it may be better to challenge them with a more advanced kit (VEX Cortex) or they may prefer to learn with a beginner kit to get them started (VEX IQ.) No matter which kit you decide to use, though, you can rest easy knowing ROBOTC will fully support all of these platforms.