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ROBOTC 4.50 for VEX Robotics Available Today!!

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ROBOTC 4-50 VEX

The ROBOTC Development Team is very excited to announce our latest update, ROBOTC 4.50. This update is for the VEX Robotics (VEX EDR CORTEX and VEX IQ) robotics systems and includes new features, functionality and a load of bug fixes.

Click here to download 4.50!

Important Setup Information for ROBOTC 4.50:

VEX IQ Users:

  • Run the “VEX IQ Firmware Update Utility” and update your VEX IQ Brain to firmware version 1.15.
  • Also update your VEX IQ Wireless Controller and any other VEX IQ Devices (sensors, motors).
  • After updating to the latest VEX IQ Brain firmware, install the latest ROBOTC firmware from inside of ROBOTC.

VEX Cortex Users (with Black VEXnet 1.0 Keys):

  • You will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.25 from inside of ROBOTC.
  • After updating the master firmware, you will also have to update the VEX Cortex with the latest ROBOTC firmware.

VEX Cortex Users (with White VEXnet 2.0 Keys):

  • The new VEXnet 2.0 keys have a specific “radio firmware” that you will need to upgrade to enable “Download and Debugging” support. You can download the VEXnet Key 2.0 Firmware Upgrade Utility here.
    • Download the “VEXnet Key 2.0 Firmware Upgrade Utility” and insert your VEXnet 2.0 key to any free USB port on your computer. Follow the instructions on the utility to update each key individually. All VEXnet 2.0 keys must be running the same version in order to function properly.
  • After updating your VEXnet 2.0 keys, you will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.25 from inside of ROBOTC.
  • After updating the master firmware, you will also have to update the VEX Cortex with the latest ROBOTC firmware.

ROBOTC 4.32 —> 4.50 Change Log:

General new features:

  • Graphical blocks can now be copied, cut and pasted

Copy Paste

  • Graphical actions, such as adding, deleting and moving a blocks, changing parameters and their values can be undone and redone.
  • The Graphical repeat and while blocks values can now be adjusted without a keyboard using spin buttons.

Number Scroll
Color Loop
VEX new features:

  • Added support for the new VEX IQ Smart Radio in ROBOTC Firmware (for use with iOS applications)
  • Added Smart Radio based User Messaging system (for use with iOS applications)

General fixes:

  • Large amounts of data in debug stream no longer causes debugger to hang.
  • Fixed issue when mixing PLTW building licenses with other license types.
  • When changing the motor type in the Motor and Sensor Setup utility, the additional parameters, such as PID, drive side, encoder type, are reset to their default values.
  • UAC prompt now appear only once for installing multiple RVW packages.

RVW Package Manager

  • The toolbar buttons are sized to the individual content, instead of the largest one.
  • Recursive pre-compiler statements are correctly identified and no longer crash the IDE.
  • The Graphical block library’s expansion/collapse state is now preserved when switching between files.
  • LineTrackLeft help text has been corrected.
  • Fixed issue of undefined entries in text libraries.
  • Hover over text for NL text commands no longer has artifacts.
  • Building licenses now check and update their local status whenever an active internet connection is available.
  • Fixed issue with the Advanced RBC file saving adding an additional “rbc” to the file name.
  • Opening RBC/RBG files with “download on open” no longer prompts for save and add a “00#” to the end of the file name.
  • Fixed issue where the “Advanced save as macro” feature did not load RVW options correctly.
  • Joystick issue with Graphical and Natural Language fixed;’ waitUntil(), displayButtonValues() and displayControllerValues() now function correctly.

VEX bug fixes:

  • Fixed issue where IQ Graphical playSound() block dropdown displayed internal values.
  • VEX IQ displayButtonValues does not display correct value in RVW.

Happy Programming!

Written by Cara Friez

August 27th, 2015 at 8:16 pm

Download ROBOTC for LEGO MINDSTORMS 4.50 Today!

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ROBOTC 4-50 LEGO

The ROBOTC Development Team is excited to announce our latest update, ROBOTC 4.50! This update is for the LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of bug fixes.

Click here to download 4.50!

 

Important Setup Information for ROBOTC 4.50:

LEGO NXT Users:

  • Simply update to the latest ROBOTC firmware from inside of ROBOTC.

LEGO EV3 Users:

  • All users will need to update the  LEGO EV3′s Kernel by connecting the EV3 and selecting “Robot Menu -> Download EV3 Linux Kernel” from inside of ROBOTC. The version number (1.07X) is the same to keep alignment with the EV3 Programming Software and LEGO’s releases.
  • After updating your EV3′s Linux Kernel, you’ll also need to update the ROBOTC firmware from inside of ROBOTC.

ROBOTC 4.32 —> 4.50 Change Log:

General new features:

  • Graphical blocks can now be copied, cut and pasted

Copy Paste

  • Graphical actions, such as adding, deleting and moving a blocks, changing parameters and their values can be undone and redone.
  • The Graphical repeat and while blocks values can now be adjusted without a keyboard using spin buttons.

Number Scroll Color Loop
General fixes:

  • Large amounts of data in debug stream no longer causes debugger to hang.
  • Fixed issue when mixing PLTW building licenses with other license types.
  • When changing the motor type in the Motor and Sensor Setup utility, the additional parameters, such as PID, drive side, encoder type, are reset to their default values.
  • UAC prompt now appear only once for installing multiple RVW packages.

RVW Package Manager

  • The toolbar buttons are sized to the individual content, instead of the largest one.
  • Recursive pre-compiler statements are correctly identified and no longer crash the IDE.
  • The Graphical block library’s expansion/collapse state is now preserved when switching between files.
  • LineTrackLeft help text has been corrected.
  • Fixed issue of undefined entries in text libraries.
  • Hover over text for NL text commands no longer has artifacts.
  • Building licenses now check and update their local status whenever an active internet connection is available.
  • Fixed issue with the Advanced RBC file saving adding an additional “rbc” to the file name.
  • Opening RBC/RBG files with “download on open” no longer prompts for save and add a “00#” to the end of the file name.
  • Fixed issue where the “Advanced save as macro” feature did not load RVW options correctly.
  • Joystick issue with Graphical and Natural Language fixed;’ waitUntil(), displayButtonValues() and displayControllerValues() now function correctly.

MINDSTORMS fixes:

  • Disconnecting an EV3, with the debugger running, no longer causes the IDE to hang.
  • Missing sensor commands have been added to the EV3 text library.
  • Fixed issue of incorrect NXT sensor variables when dragged into program from the text library
  • Fixed mistakes in examples for the help documentation of the EV3 motor commands.
  • EV3 standard models and sample code have been updated with the default mode for the Gyro set to Rate and Angle and the Color sensor mode set to Color.
  • Corrected issue where nPgmTime was erroneously identified as a signed long in the help.
  • Added numerics to Color name values in help documentation.
  • Wireless Searching for NXT in EV3 context has been removed.
  • Fixed issue where the return value of getColorName() opcode expected a long, but the TLegoColors is a byte, this could cause memory corruption.

Happy Programming!

Written by Cara Friez

August 27th, 2015 at 8:14 pm

Announcing the PLTW Uncomplicate Your Classroom Video Contest!

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Uncomplicate 2

We know you dedicate a lot to making sure your students have a great school year and we want you to have a great year, too. Show us how you plan to use the Robomatter PLTW Upgrade Pack to uncomplicate your classroom and you could win great prizes for you and your school!

Here’s how it works: Send us a short video about your PLTW robotics classroom or school and how you plan to use the PLTW Upgrade Pack to extend your students’ robotics experience. We’ll pick three finalists from all of the entries and let the community vote on who they think should win.

Entering the contest is easy. Just follow these three steps:

  1. Start by making sure you have a valid ROBOTC/PLTW 2015-2016 License ID. You’ll need this to submit your entry.
  2. Make your video: Show us how you think the upgrade pack can help you, your students, or your school. (Videos should be no longer than three minutes.)
  3. Submit your video by 11:59 EDT on September 20, 2015.

We’ll announce the three finalists on September 23rd. Voting will begin at noon ET on the 23rd and will continue until 11:59 pm ET on September 30th. Limit one vote per person, per day.

To learn more, visit : http://robotc.net/pltw/contest

Written by Cara Friez

August 17th, 2015 at 7:00 am

Join Us for the Back to School Webinar Series – UPDATED!

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Webinar Series 2

To make sure you’re ready to take on the school year, we’ll be hosting a series of webinars to help you get your robotics classroom up and running. Check out our webinar schedule below and visit http://robotc.net/hangouts to join!

 

  • You may have heard about Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming without a physical robot. But, how do you use it in the classroom? Join this webinar to learn the many ways Robot Virtual Worlds can help you simplify and extend your robotics classroom.

 

  • CS2N Assessment Tools: September 29 @ 7:00 pm EDT
  • We know that all teachers love grading, right? Computer Science Student Network’s (CS2N) Automated Assessment allows teachers to keep track of their students’ submissions, scores, and progress. Learn how to create a CS2N Group for your different classrooms, import student rosters, automatically track progress of Robot Virtual Worlds, and how to utilize some of the free courses offered through CS2N

 

  • ROBOTC is the most used language for the VEX IQ Challenge, and for the VEX Robotics Competition. Robot Virtual Worlds provides a virtual environment for robotics teams to learn the program. Put the two together and you have a powerful combination that can help your team be competition-ready. And, you also have a great way to provide open-ended programming challenge for students of all abilities, whether those students will be competing or not. Learn more in this great webinar!  

 

If you can’t make a webinar, don’t worry! Each webinar will be recorded, post here, and posted on  http://robotc.net/hangouts the following day. Check out the past webinars below …

  • Getting started with ROBOTC for PLTW: August 19 @ 7:00 pm EDT
  • Learn everything you need to know about getting your PLTW robotics classroom up and running with ROBOTC. This C-based programming language has an easy-to-use development environment and is the premier robotics programming language for educational robotics and competitions. 

(Starts at 1:56)

Written by Cara Friez

August 14th, 2015 at 10:43 am

Cool Project: VEX IQ Motorized Skateboard

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Burf SkateboardSimon Burfield (a.k.a. Burf …an amazing nickname!) designed and programmed a VEX IQ Motorized Skateboard! This VEX IQ skateboard uses  2 VEXIQ brains / batteries, and 16 motors connected to 8 omnidirectional wheels. It is also programmed in ROBOTC!

 
 
 
 
 
 


 
Check out Burf’s website here for more cool project!

Do you have a cool project you’d like to share? If so, send us an email at socialmedia@robotc.net.

Written by Cara Friez

August 13th, 2015 at 7:15 am

2015 ROBOTC Nighthawk Robotic Camp

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IMG_5681From July 14th thru July 27th students with China ROBOTC have been attending The 2015 ROBOTC Nighthawk Robotic Camp hosted by the World and California State Champion Nighthawks Robotics Club, at Murrieta Valley High School. The students are being instructed by Mr. Kevin Bradley, the instructor and coach for the Nighthawk Robotics Club, and Franz Froehlich, a MVHS student which during the summer of 2014 instructed a VEX camp in China for the China ROBOTC company. During the camp students began learning to program robots through the ROBOTC Virtual Worlds. The students are then able to take what they have learned in the virtual world and transfer it into the physical world by building and programing robots to complete challenges set before them by the Nighthawk Robotics Club.

 

 

Through this camp the students will be able to apply their newly gained knowledge to complete the iSTEM robotics challenge events. As well as get the experience and knowledge to prepare them for the new VEX game “Nothing but Net”.

– Terry Sy

Written by Cara Friez

August 10th, 2015 at 7:10 am

VEX CORTEX Trainer: Competition Programming

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Engineering ProgrammingThe latest chapter within the VEX CORTEX Video Trainer Curriculum is now available … Competition Programming! Located in the Engineering Section, this chapter includes lessons designed to help students prepare their programs for a VEX Competition.

Some of the lessons you’ll learn within this chapter includes:

  • Creating a Competition Legal Program with the ROBOTC Competition Program Template
  • Performing a hardware-based test of a competition program with the VEXnet Competition Switch
  • Testing a competition program through ROBTOC with the Programming Hardware Kit

 

Competition Chapters
 

Check out one of the chapter videos here:
 

 

Check out the entire curriculum here!

Written by Cara Friez

August 6th, 2015 at 11:49 am

PLTW Teachers – Uncomplicate your Classroom!

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PLTW Twitter

Robomatter is pleased to support Project Lead The Way (PLTW) schools and teachers! We want you to make the most of your school year with the PLTW Upgrade Pack.

Learn More!

The PLTW Upgrade Pack Includes:

 

RVW Video Player

Robot Virtual Worlds

Designed to enhance your physical robot classroom, Robot Virtual Worlds is a high-end simulation environment that enables students to learn programming without a physical robot.

 

 

 

 

ROBOTC Graphical

ROBOTC Graphical Interface

ROBOTC Graphical uses the same Natural Language commands you’re used to, but with an easy-to-use, drag-and-drop interface.

 

 

 

 

VEX IQ

Program VEX CORTEX and VEX IQ Robots with One Language

With the PLTW Upgrade Pack, you can program both VEX CORTEX and VEX IQ robots using the same ROBOTC programming language!

 

 

 

 

 

 

 

Want access to Robot Virtual Worlds, ROBOTC Graphical, and VEX IQ Programming?

Upgrade Your PLTW Classroom today, for only $249!

 

The upgrade includes access for 100 seats for the entire school year.

 

Written by Cara Friez

August 5th, 2015 at 7:00 am

Cool Project: LEGO EV3 Sorter Machine

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CH Chen created a cool project and shared it with us! This LEGO EV3 Sorter machine is able to detect the color of Lego Technic beams and then add it to the appropriate slot of the three colors.

 

 

BrickSorter_Mechanism

 

 

Click here to see the code! And check out CH Chen’s blog with even more of his projects.

Do you have a cool project you’d like to share? If so, send us an email at socialmedia@robotc.net.

Written by Cara Friez

July 22nd, 2015 at 7:00 am

VEX CORTEX Trainer: Using the LCD

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VEX Cortex Trainer The latest chapter within the VEX CORTEX Video Trainer Curriculum is now available … Using the LCD! Located in the Sensing section, this chapter covers how to configure and implement the LCD as a useful tool in your program.

Some of the lessons you’ll learn within this chapter includes:

  • Three steps to using the LCD

  • Displaying a custom message

  • How to display continuously updating values

  • How to use the LCD to debug your program

 

VEX LCD

 
Check out one of the chapter videos here:

 

Check out the entire curriculum here!

Written by Cara Friez

July 20th, 2015 at 6:35 am