Archive for the ‘Model Importer’ tag
Get ready to create all new levels in the Robot Virtual Worlds’ Level Builder! Sign up for Beacons and Barriers, the Robotics Summer of Learning level design competition.
Beacons and Barriers is a design competition primarily intended for kids aged 12-18, but open to all, that is focused on creating fun and challenging levels using the Robot Virtual Worlds’ (RVW) Level Builder and Model Importer. In addition, the participants will write a succinct and easy to read set of instructions for completing the level. The competition is hosted online at the Computer Science Student Network (CS2N).
This competition offers a unique opportunity for students to create levels and get feedback from their peers. They will also give feedback on their peers’ work. Everyone learns not only how to evaluate projects logically, but also how to effectively communicate their assessment.
Entries will be judged based upon their difficulty, uniqueness, length, and fun factor. Their instructions will be judged on their ease of comprehension and grammatical correctness. The project’s final score for the competition will be based on the scores given by their peer reviewers.
There will be three divisions for this competition: Middle School, High School, and Open. The top five in each division will win the prizes listed below. Students in Middle School and High School who place in the top five will need to submit verification from their school about the grade they will be entering in for the 2013-2014 school year. The top entries from the competition will also be highlighted in a blog post after the competition, and the 1st place level will be posted on future CS2N Level building competitions as a benchmark for success.
Registration for the Beacons and Barriers level building challenge is available now, and is open to all members of the CS2N community.
Registering is easy:
1. Visit the Beacons and Barriers Main Page
2. Login to your account or register for CS2N.
3. Click on the box under “Step 1: Register.”
The final level file and instructions are due by August 31st, 2013. Don’t forget to look at the rubric that your level and instructions will be evaluated on. The files must be submitted in a zipped folder containing the .rvl file for your level and either a .pdf, .rtf, or .txt file that contains your instructions.
If you have any questions, whether it is about the RVW level editor, the competition, or how to do things like zip files, create pdfs, and so on, send your question to CS2N through “Contact Us”
We’ll do our best to respond to your question as soon as possible.
Remember: The competition does not end with the submission of files. Participants must grade and give feedback on other projects during the first two weeks of September (September 1st until September 14th, 2013). Each participant will have 5 other projects that they must review and give feedback. Participants will not be able to win prizes if they do not complete their evaluations. After the evaluation period ends, participants may choose to give their evaluators feedback on how useful their evaluation was.
The final winners of the competition will be announced on October 1st, 2013
This summer students have the opportunity to learn how to program robots, design games, animate stories, and earn a chance to win over $10,000 in prizes and scholarships! The Robotics Summer of Learning program hopes to effectively increase students’ interest in STEM (science, technology, engineering, mathematics) related fields. The program is hosted online at the Computer Science Student Network.
The Summer of Learning initiative is sponsored by Carnegie Mellon’s Robotics Academy - an educational outreach of Carnegie Mellon University and a part of the university’s world-renowned Robotics Institute. The Robotics Academy mission is to develop educational tools and resources to use the motivational effects of robotics to excite students and teachers about science and technology.
The Computer Science Student Network (CS2N) is a collaborative research project between Carnegie Mellon University (including the Robotics Academy) and the Defense Advanced Research Projects Agency (DARPA) designed to increase the number of students pursuing advanced Computer Science and STEM degrees. CS2N is an online network for students and teachers to connect together and use engaging activities designed to teach how to program robots, animations, web pages, and games.
CS2N also includes tools for teachers/educators to create their own individual groups for students to join. Using the “groups” feature, teachers can track their students’ progress through every activity offered on the site. All of CS2N’s learning activities are designed to align with national educational standards.
Check out all the great features and challenges that will be offered through the Robotics Summer of Learning…
The Robotics Summer of Learning will offer students the opportunity to program a variety of robots in deep space, on a tropical island, and a VEX or FTC game board. The robots are programmed in ROBOTC, a programming language for LEGO, VEX and Arduino robots. Beginning ROBOTC users are able to utilize simple Natural Language commands like forward, reverse, and pointTurn at the introductory level and then migrate to full C-Programming to learn advanced computer science concepts like recursion, pointers, multitasking/threading, and multi-agent communications.
Students will program the virtual robots using the ROBOTC language and ROBOTC’s Robot Virtual Worlds (RVW) software, an interactive educational video game software that allows every student to experience the same benefits of learning robotics and programming. RVW tracks and stores student’s progress, through CS2N, as they solve different levels in each World. After successfully completing a World, students earn a badge that documents their achievements. At the end of the summer, students will have the opportunity to take an exam that will earn them a Carnegie Mellon Robotics Academy programming certification, which can be included in the student’s academic portfolio.
Introductory programming lessons are taught in the tropical themed Palm Island, one of three virtual environments in Robot Virtual Worlds. Once students learn the basics in their first mission, they are then challenged to complete missions on Planet H99 in deep space, and underwater in the Ruins of Atlantis. The final challenge is a national robot programming competition that will include over ten thousand dollars in scholarships and prizes. Two new “programming only” robotics game have been developed specifically for the Robotics Summer of Learning programming competition, which take advantage of current VEX and FTC games in Robot Virtual Worlds. The games are played by autonomously programming your robot to place objects into scoring positions as quickly as possible.
Animation programming languages, such as Scratch and Alice, make it easy for students to create video stories, animations, games, music, and art. By using storytelling and animation as a motivator, students learn the importance of the design process while using and learning interactive programming software.
Our Robotics Summer of Learning Animation Challenge is called Nature Doc-u-mentary. This challenge asks students to write a creative narrative and make an animated documentary using either Scratch, SAM Animation, or Alice 2.0.
Designing a digital game allows students the opportunity to creatively brainstorm ideas, create 3D objects to import into the game board, learn how to program in order to test the success of the game, and challenge them to think of ways to advance and optimize the gameplay. Robot Virtual Worlds comes with two great tools, the Level Builder and the Model Importer. The Level Builder uses a 12-inch by 12-inch board and our “desktop” models to create their very own Robot Virtual World. The Model Importer allows students to import their own 3D models into Level Builder to take their game to the next level. Students can use both tools while designing their own game board for a virtual robot to successfully complete!
Our Robotics Summer of Learning Animation Challenge is called Beacons and Barriers. This challenge will have users focus on creating levels for a virtual robot to navigate through. They will use the Model Importer, included in Robot Virtual Worlds, to create objects to serve as checkpoints and obstacles.
The Robotics Summer of Learning Program is excited for the opportunity to advance students’ interests in STEM and advanced their programming skillsets! Software and training will be provided for free throughout the summer. Students will have 24/7 access to the online course materials, as well as professional support from developers of the software and curriculum. There will be over $10,000 in prizes available to participants in the challenges, including free software, robot kits, and college scholarships. The Robotics Summer of Learning kicks off on June 1 and runs to September 1, 2013.
Also offered during the summer are our Professional Development courses. These courses provide teachers and coaches with a solid foundation for robot programming in the respective languages, and experience in troubleshooting common student mistakes. It also focuses on identifying and extracting academic value from the naturally occurring STEM situations encountered in robotics explorations. Classes are available on-site or online.