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CMU’s Robotics Academy Fall 2015 Online LEGO Training Schedule!

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Teacher_LEGO 2Carnegie Mellon’s Robotics Academy has announced their Fall ROBOTC online LEGO training schedule, which starts in September! The Robotics Academy is a world leader in robotics education and trains teacher internationally. Enjoy the convenience of taking courses without leaving your own computer workstation.

Robotics Academy online training includes:

  • Online access to supplemental lessons from Robotics Academy materials
  • Technical support for all hardware and software used in the class
  • 24/7 access to class management system, forums, and message boards (monitored daily)
  • Opportunities for Continuing Education credits and certificate of completion

ROBOTC Online Training for LEGO MINDSTORMS EV3
Sept 24 – Oct 29, 2015
Thursdays for 6 weeks
6 – 8pm EST (3 – 5pm PST))

 

 

Register Today!

 

Written by Cara Friez

June 30th, 2015 at 6:35 am

ROBOTC for LEGO MINDSTORMS 4.32 Available Today!

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ROBOTC 4-32 LEGO
 

The ROBOTC Development Team is excited to announce our latest update, ROBOTC 4.32! This update is for the LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of bug fixes.

Click here to download 4.32!

Important Setup Information for ROBOTC 4.32:

LEGO NXT Users:

  • Simply update to the latest ROBOTC firmware from inside of ROBOTC.

LEGO EV3 Users:

  • All users will need to update the  LEGO EV3′s Kernel by connecting the EV3 and selecting “Robot Menu -> Download EV3 Linux Kernel” from inside of ROBOTC. The version number (1.07X) is the same to keep alignment with the EV3 Programming Software and LEGO’s releases.
  • After updating your EV3′s Linux Kernel, you’ll also need to update the ROBOTC firmware from inside of ROBOTC.

ROBOTC 4.30 —> 4.32 Change Log:

Robot Virtual Worlds Package Manager

Robot Virtual Worlds Package Manager simplifies keeping your RVW worlds up-to-date and allows you to easily download new ones.

RBC Macro Editor

The RBC Macro Editor allows you to quickly create a ROBOTC Text-Based or Graphical macro file that will pre-configure many aspects of the UI, such as platform, the debugger windows that are to be opened, the default save-as file name and many others. If you are targeting Virtual Worlds, you can also select which world should be used.

General Changes

  • Debug Stream has been made more robust to prevent buffer overflows and corrupted data.
  • Added quick access, “Add License” menu item.
  • Added command line option to deactivate all active, non-building licenses (-DEACTIVATE).
  • “SensorValue” intrinsic definition changed from ‘word’ to ‘int’. This will allow it be be either ‘short’ or ‘long’ depending on the native “int” format of specific platform.
  • CTRL+ALT+SHIFT+D” is new keyboard accelerator to open preferences.
  • All libraries (DLLs) and executables (EXEs) are now signed.

General Bug Fixes

  • Fix issue where a “save as” with a new document -> then a subsequent “save” would cause a “save as” prompt in the wrong location.
  • Fix enumeration bug in Joystick Driver
  • Context menu for large ICON toolbar changes now take immediate effect.
  • Fix the repeatUntil(0) warning message to say “‘repeat until’ expression is constant ‘0’. Loop will never exit.”
  • Fix issue with command line deactivation with building licenses
  • IDE was not removing error flags from graphical blocks.
  • Long operands on opcodes “&” “|”, “^” and “~” were incorrectly handling negative 16-bit constants.
  • Fix bug in addTo/MinusTo/DivideTo/TimesTo opcode when variable is a global short variable and the operand is a 16-bit or less compile time constant.
  • Fix issue that prevented functions that return pointers to be dereferenced in an expression.
  • Fixed a bug where the missing “Name” field would cause a crash for the command line activation.

Graphical

  • Hitting the Control key no longer deselects all the things.
  • Bug causing Graphical Block artefacts on the screen has been fixed.

MINDSTORMS

  • New Linux image, updated to 1.07X to ensure compatibility with LEGO EV3 Programming Software. Please be sure to update your brick to the latest Linux firmware.
  • EV3 brick can now be renamed from both the file and the communication utilities in the Robot menu.
  • Refreshed the Driver Suite files for both NXT and EV3
  • getColorRGB() will now also work with a standard LEGO NXT Color sensor.
  • Added intrinsic getSensorConnType() to retrieve sensor connection type.
  • Fixed multi-tasking issue in EV3 VM where multi-tasking was not possible with programs started directly from the EV3 Brick.
  • Fixed a division by zero error in DatalogTest.c sample program
  • Fixed an issue where uploading a file from your EV3 to your PC removed the file extension from the uploaded file.
  • LEGO NXT Sensors that are normally auto-ID’d no longer have their autoID flag disabled for that port.
  • LEGO Energy Meter was improperly configured.
  • Fix Standard Model issue for EV3 (Gyro was improperly configured)

Happy Programming!

Written by Cara Friez

June 12th, 2015 at 5:29 pm

Summer Teacher Trainings are Filling Up Quickly!

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ban_eduProDev
 

Our on-site (in Pittsburgh, PA) and online Summer Professional Development classes for VEX CORTEX, VEX IQ, and LEGO MINDSTORMS are filling up quickly. Register today to make sure you get into your preferred course (listed below!)

Highlights of the Robotics Academy Training:

  • Acquire new skills with technology and new ways to teach STEM with robotics using innovative pedagogy!
  • No Prior Experience with Robotics or Programming required!
  • Hands-On Experience with 36 Contact Hours!
  • Learn directly from the curriculum and technology developers!

 

Here’s What People Are Saying After Our Trainings:

“You guys were fantastic! This was some of the most enjoyable and informative professional development I’ve ever attended. The instructor was incredibly knowledgeable and always willing to offer help when needed. I would recommend the Robotics Academy to any teacher that is wanting to get into robotics education.”

“I thought that just about every aspect of the sessions was valuable. As a person coming in with an almost zero knowledge base, I left feeling I had a strong sense of how things work and how I can immediately implement things in my classroom.”

“Instructors were great … this stands as one of the most enjoyable workshops/courses I have taken in a VERY long time. I learned a lot, I had a good time, I was challenged … what course could hope for a better outcome than this.”

 

Find out more at CMU Robotics Academy Professional Development!

———————————————————————————————————–

VEX and VEX IQ

ban_vexTeacherTraining
On-Site Classes:

ROBOTC for VEX CORTEX
July 6 – 10, 2015
July 27 – 31, 2015

ROBOTC for VEX IQ
June 22 – 26, 2015
July 13 – 17, 2015

Online Classes:

ROBOTC Online Training for VEX CORTEX
June 22 – 26, 2015
Monday-Friday for 1 week
3 – 5pm EDT (12 – 3pm PDT)

ROBOTC Online Training for VEX IQ
Jul 6 – 10, 2015
Monday-Friday for 1 week
3 – 5pm EDT (12 – 3pm PDT)

———————————————————————————————————–

LEGO

ban_legoTeacherTraining
On-Site Classes:

ROBOTC for LEGO
June 29 – July 3, 2015
July 20- 24, 2015

Online Classes:

ROBOTC Online Training for LEGO
Jul 13 – 17, 2015
Monday-Friday for 1 week
3 – 5pm EDT (12 – 3pm PDT)

Written by Cara Friez

May 8th, 2015 at 5:30 am

ROBOTC for LEGO MINDSTORMS Updates 4.30 and 3.65 Available Today!

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ROBOTC 4-30
The ROBOTC Development Team is excited to announce not one, not two, but three updates this week! Yes, earlier in the week we announced our 4.29 update, but we’ve taken care of a few more bugs along with a 3.65 update. These updates are for the LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of bug fixes. You can download them here! Read more below …

4.29 -> 4.30 Change Log

  • (EV3) LEGO NXT Sensors that are normally auto-ID’d no longer have their autoID flag disabled for that port.
  • (EV3) Fixed an issue with the EV3 remote screen may have caused a ROBOTC crash.
  • (ALL) Rebuilt firmware to version 10.30. All platforms will require a firmware update.
  • (ALL) Prevent Graphical files from asking to save if the “Save On Compile” flag is set to false.
  • (ALL) Update all standard models to have correct drive train setting.
  • (ALL) Fixed an issue where a “sprintf’ varArg list contains a string constant the compiler was generating incorrect code causing a firmware crash.
  • (ALL) Compiler Fix: ‘long’ pointer temporary variables were sometimes being allocated as type ‘signed’ instead of ‘unsigned’.
  • (ALL) Checking for “divide by zero” exception forgot to check in the “module” opcodes; it was only checking the “divide” opcodes. Fixed.
  • (ALL) Fixed issues where the first time the Debugger “Local Variables” window is painted with values (rather than blank) the address field displays “0xCDCDCDCD” rather than the offset.
  • (ALL) Graphical Interface now support “multiple selection” using Shift/Control keyboard modifiers (drag select coming soon!)
  • (ALL) Fix for DebugStream which was adding \r to the String as it was written to file.

3.64 -> 3.65 Change Log

  • (All) Fixed issue with licensing system when an unexpected error code (i.e. server is available but service is down) would cause ROBOTC to crash.
  • (All) Fixed issue with ‘Check for Update’ functionality where a hotel/school wifi login screen might cause a ROBOTC crash with unexpected XML parameters.
  • (All) Fixed issue with licensing system where a license could not be used on the same computer twice.

To read more about the updates from 4.29, visit our post from earlier this week. Happy Programming!

Written by Cara Friez

February 18th, 2015 at 9:30 am

ROBOTC for LEGO MINDSTORMS 4.29 Available Today!

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ROBOTC 4-29

The ROBOTC Development Team is excited to announce our latest update, ROBOTC 4.29! This update is for the LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of bug fixes.

This new build of ROBOTC for LEGO Mindstorms includes a number of new features for the EV3 platform, including USB Joystick Support, File I/O (reading and writing files on the EV3), and also Datalogging while using the EV3 platform. Take a look at the sample programs folder for examples on how to use all of the new features with ROBOTC and the EV3 platform!

Click here to download 4.29!

Important Setup Information for ROBOTC 4.29:

LEGO NXT Users:

  • Simply update to the latest ROBOTC firmware from inside of ROBOTC.

LEGO EV3 Users:

  • All users will need to update the  LEGO EV3′s Kernel by connecting the EV3 and selecting “Robot Menu -> Download EV3 Linux Kernel” from inside of ROBOTC. The version number is the same to keep alignment with the EV3 Programming Software and LEGO’s releases, but the Kernel has bug fixes to increase sensor reliability.
  • After updating your EV3′s Linux Kernel, you’ll also need to update the ROBOTC firmware from inside of ROBOTC.

ROBOTC 4.28 BETA –> 4.29 Change Log:

  • (EV3) Add additional message traces when enumerating Casper devices — generate a message about each device that is found during enumeration.
  • (EV3) Hide “Poll LEGO Brick” from EV3 – not currently supported.
  • (EV3) EV3 motors now use correct motor speed/power functions, depending on the PID flag in the setup pragma/dialog.
  • (EV3) Added intrinsic (getMotorRPM()) to calculate the RPM of a motor, updated 10x per second
  • (EV3) Added intrinsic to sync two motors for an infinite amount of time (setMotorSync)
  • (EV3) modeNXTTemperature_F was incorrectly setting mode to sensorSONAR
  • (EV3) Example of how to use the getMotorRPM() function. Displays a cool RPM meter on the screen.
  • (EV3) convertPCFileNameToFileName_LINUX() uses getMaxFileNameSize() to retrieve max filename size.
  • (EV3) File names exceeding 31 chars are now truncated to prevent errors.
  • (EV3) Fixed the Friendly_IRBeacon.c program, some code was commented out, which shouldn’t have been
  • (EV3) Added a stall detection example which uses the getMotorRPM() function
  • (EV3) Convert legacy NXT I2C types into EV3 equivalents.
  • (EV3) Added “moveMotorTarget” to Graphical
  • (EV3/NXT) Driver Suite updated to the latest version in Git. Note that there’s an identical copy in both the NXT and EV3 folders
  • (NXT) Fixed issue in “Motors and Sensors Setup” the code that compared configuration against the various standard models was not working when “External Controllers” are used.
  • (ALL) “Test Communications Link” dialog was not properly storing/retrieving the registry value for the “Ping Type” variable.
  • (ALL) Debug stream fixed so that “Clear Debug Stream” clears the IDE’s Window at the proper location; previously it was possibly erasing the screen at a spot well after the actual “clear” function was called.
  • (ALL) Enhance Debug Stream handling to better support (1) Buffer overflow conditions and (2) proper visual appearance on IDE when “Clear Debug Stream” intrinsic is used.
  • (ALL) Adjustments so maximum size of messages transferred between IDE and emulator increased to 10K from 1K.
  • (ALL) Fix bug when maximum message size now exceeds maximum flash sector size.
  • (ALL) Joystick buttons had different enums for real and virtual robots. This affected the joy1Btn() command.
  • (ALL) Upissue Firmware Version to 10.29 / Upissue IDE Version to 4.29
  • (ALL) Contents of DebugStream window can now be saved through the menu
  • (ALL) Automatically select RVW package if one is not selected.
  • (ALL) Increase number of RVW Packages available to 40 potential options – allows for future level packs.
  • (ALL) DebugStream can now also be saved as a *.csv file
  • (ALL) DebugStream Window contents can now be saved to a file.
  • (ALL) User models (from Motors and Sensors setup) can now use relative filenames for user models.
  • (ALL) Fix crashing issue when CheckForUpdates get a malformed XML file (typically hotel login pages)
  • (ALL) Fix crash issue when Version XML file download is corrupted by school/hotel/conference “login” screens.
  • (ALL) Fix crash issue when licensing libraries return an unexpected return value – error message string formatting command was invalid causing a crash.
  • (ALL) Added pipe symbol to the LCD Printing Libraries fonts.
  • (ALL) Fixed backslash character in small font.
  • (ALL) Better parsing of “If” and dangling “else” clauses. Prevents a compiler crash when bad syntax in the “if” condition clause.
  • (ALL) Support in GUI for use of user-defined “motors and sensor configuration data files”.
  • (ALL) New “registry flag” to indicate whether user defined “configuration model” files are allowed.
  • (ALL) Previously breakpoints could not be defined in header files. This is now fixed.
  • (ALL) Benign. Enhance output in message trace window for “set breakpoint” message.
  • (ALL) Command line based activation / deactivation commands. Implemented but not fully tested yet – documentation to follow.

ROBOTC 4.27 -> 4.28 BETA Change Log:

  • (ALL) Updated Help System Documentation for new commands and features.
  • (ALL) Updated Firmware for 10.28 / 4.28 compatibility.
  • (ALL) Added a compiler error when ‘switch’ expression was illegal.
  • (ALL) Support for optional “int” keyword as in the declaration “short int” or “int short” in addition to “short”.
  • (ALL) Add USB Joystick control to Graphical (in loop blocks)
  • (EV3) Fixed user reported bug in Synchronized Motor Movements commands.
  • (EV3) Disabled setting sensor ports to typeNone/modeNone when initially configuring port. This prevented sensor ports from being reconfigured manually afterwards inside a program.
  • (EV3) Added Joystick support for EV3.
  • (EV3) Fixed BMP files not displaying properly on the EV3 screen.
  • (EV3) Added Datalogging for the EV3. It is file based and saves the data in a CSV format under prjs/rc-data/
  • (EV3) Added EV3 file operations for reading/writing to files. Commands are available for reading/writing all types and raw data. Files are saved in the standard ROBOTC projects folder and cannot be saved elsewhere for security/safety reasons.
  • (EV3) Fix EV3 issue of USB connected brick disconnected when COMM link is open and IDE cannot recover when USB link is reconnected.
  • (EV3) Changed ramp up/down parameters to 0 for EV3 motors, as per the LEGO programming environment. This is a feature ROBOTC was using but isn’t supported well by the EV3.
  • (EV3) Fixed issue where motor speed was not normalized to -100 to 100 when values exceeding the maximum were provided.
  • (EV3) Adjusted I2C read and write commands to use standard LEGO ioctl. The calls are non-blocking.
  • (EV3) setSensorTypeModeFromWithinOpcode is now used instead of calling for a separate type and mode change. This fixes the issue of bad sensor modes.
  • (EV3) EV3 Touch sensor can now have both bumps and touch value read, regardless of mode
  • (EV3) sensorReset() now calls appropriate reset function, depending on the connection type. If used on Gyro or Touch, the heading or bump count is reset, respectively.
  • (EV3/NXT) Fixed issue with ROBOTC ‘auto-updater’ when launching ROBOTC for LEGO based platforms.

Happy Programming!

Written by Cara Friez

February 11th, 2015 at 4:42 pm

RVW Virtual Brick Giveaway Contest

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VirtualBrick

Want to earn a free Robot Virtual Worlds – Virtual Brick license? BotBench has an awesome license giveaway going on now. Be one of the first 20 people to write a review about it on your website, blog or Tumblr, and you’ll receive a free license! Read more about it here!

Not sure what the Virtual Brick is? Check out our video …
 

Botbench also did a wonderful “First Look” blog on the Virtual Brick. Check it out here – Virtual Brick: A First Look – Making a Line Follower

Want to try out the Virtual Brick? You can download it here and when you do, you get a 10 day trial period.

Happy Programming!

Written by Cara Friez

February 3rd, 2015 at 9:18 am

ROBOTC for LEGO MINDSTORMS 4.28 BETA

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ROBOTC 4-28The ROBOTC Development Team is very excited to announce our latest BETA release update, ROBOTC 4.28 BETA! This update is for the LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of bug fixes!

This new build of ROBOTC for LEGO Mindstorms includes a number of new features for the EV3 platform, including USB Joystick Support, File I/O (reading and writing files on the EV3), and also Datalogging while using the EV3 platform. Take a look at the sample programs folder for examples on how to use all of the new features with ROBOTC and the EV3 platform!

To download the 4.28 BETA, use the following links:

Important Setup Information for ROBOTC 4.28 BETA:

LEGO NXT Users:

  • Simply update to the latest ROBOTC firmware from inside of ROBOTC.

LEGO EV3 Users:

  • All users will need to update the  LEGO EV3′s Kernel by connecting the EV3 and selecting “Robot Menu -> Download EV3 Linux Kernel” from inside of ROBOTC. The version number is the same to keep alignment with the EV3 Programming Software and LEGO’s releases, but the Kernel has bug fixes to increase sensor reliability.
  • After updating your EV3′s Linux Kernel, you’ll also need to update the ROBOTC firmware from inside of ROBOTC.

ROBOTC 4.27 -> 4.28 BETA Change Log:

  • All – Updated Help System Documentation for new commands and features.
  • All – Updated Firmware for 10.28 / 4.28 compatibility.
  • All – Added a compiler error when ‘switch’ expression was illegal.
  • All – Support for optional “int” keyword as in the declaration “short int” or “int short” in addition to “short”.
  • All – Add USB Joystick control to Graphical (in loop blocks)
  • EV3 – Fixed user reported bug in Synchronized Motor Movements commands.
  • EV3 – Disabled setting sensor ports to typeNone/modeNone when initially configuring port. This prevented sensor ports from being reconfigured manually afterwards inside a program.
  • EV3 – Added Joystick support for EV3.
  • EV3 – Fixed BMP files not displaying properly on the EV3 screen.
  • EV3 – Added Datalogging for the EV3. It is file based and saves the data in a CSV format under prjs/rc-data/
  • EV3 – Added EV3 file operations for reading/writing to files. Commands are available for reading/writing all types and raw data. Files are saved in the standard ROBOTC projects folder and cannot be saved elsewhere for security/safety reasons.
  • EV3 – Fix EV3 issue of USB connected brick disconnected when COMM link is open and IDE cannot recover when USB link is reconnected.
  • EV3 – Changed ramp up/down parameters to 0 for EV3 motors, as per the LEGO programming environment. This is a feature ROBOTC was using but isn’t supported well by the EV3.
  • EV3 – Fixed issue where motor speed was not normalized to -100 to 100 when values exceeding the maximum were provided.
  • EV3/NXT – Fixed issue with ROBOTC ‘auto-updater’ when launching ROBOTC for LEGO based platforms.
  • EV3 – Adjusted I2C read and write commands to use standard LEGO ioctl. The calls are non-blocking.
  • EV3 – setSensorTypeModeFromWithinOpcode is now used instead of calling for a separate type and mode change. This fixes the issue of bad sensor modes.
  • EV3 – EV3 Touch sensor can now have both bumps and touch value read, regardless of mode
  • EV3 – sensorReset() now calls appropriate reset function, depending on the connection type. If used on Gyro or Touch, the heading or bump count is reset, respectively.

Happy Programming!

Written by Tim Friez

December 23rd, 2014 at 4:34 pm

EV3 ROBOTC Online Training Starts in February!

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EV3 Course Robomatter Banner 2

Carnegie Mellon Robotics Academy is excited to announce their latest online training schedule, which starts in February. Register for their ROBOTC EV3 class today! Enjoy the convenience of taking Robotics Academy courses without leaving your own computer workstation.

Benefits of our Online Training:
– Assisted training using provided hardware and software
– Screen sharing amongst the class
– Networking opportunities with other professional educators
– Robotics Academy Certification for “Graduates”

ROBOTC EV3 Online Professional Development
Feb 19th – Mar 26th, 2015
Thursdays for 6 Weeks
6-8:00pm EST (3-5:00pm PST)
* Graduates Earn a Robotics Academy Certification!

REGISTER TODAY!!

 

Written by Cara Friez

December 11th, 2014 at 11:58 am

ROBOTC 4.27 Update is Available Today!

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ROBOTC 4-27

The ROBOTC Development Team is very excited to announce our latest release update, ROBOTC 4.27! This update is for the both the VEX Robotics (CORTEX and IQ) and LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of bug fixes! Download the latest update and take a look at the setup information below.

Download ROBOTC 4.27 here! 

Important Setup Information for ROBOTC 4.27:

VEX IQ Users:

  • Run the “VEX IQ Firmware Update Utility” and update your VEX IQ Brain to firmware version 1.13 (may not be available at time of release, but will be available soon).
  • Users will also have to update their VEX IQ Wireless Controller in addition to any other VEX IQ Devices (sensors, motors) that may need to be updated as well.
  • After updating to the latest VEX IQ Brain firmware, users will also have to install the latest ROBOTC firmware from inside of ROBOTC.

VEX Cortex Users (with Black VEXnet 1.0 Keys):

  • You will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.23 from inside of ROBOTC.
  • After updating the master firmware, users will also have to update the VEX Cortex with the latest ROBOTC firmware as well.

VEX Cortex Users (with White VEXnet 2.0 Keys):

  • The new VEXnet 2.0 keys have a specific “radio firmware” that you will need to upgrade to enable “Download and Debugging” support. You can download the VEXnet Key 2.0 Firmware Upgrade Utility here.
  • Download the “VEXnet Key 2.0 Firmware Upgrade Utility” and insert your VEXnet 2.0 key to any free USB port on your computer. Follow the instructions on the utility to update each key individually. All VEXnet 2.0 keys must be running the same version in order to function properly.
  • After updating your VEXnet 2.0 keys, you will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.23 from inside of ROBOTC.
  • After updating the master firmware, users will also have to update the VEX Cortex with the latest ROBOTC firmware as well.

LEGO NXT Users:

  • Simply update to the latest ROBOTC firmware from inside of ROBOTC.

LEGO EV3 Users:

  • All users will need to update the  LEGO EV3′s Kernel by connecting the EV3 and selecting “Robot Menu -> Download EV3 Linux Kernel” from inside of ROBOTC. The version number is the same to keep alignment with the EV3 Programming Software and LEGO’s releases, but the Kernel has bug fixes to increase sensor reliability.
  • After updating your EV3′S Linux Kernel, you’ll also need to update the ROBOTC firmware from inside of ROBOTC.

ROBOTC 4.26 -> 4.27 Change Log:

  • Support for the EV3 platform in Robot Virtual Worlds.
  • Updated NXT 3rd Party Sensor Library with latest release from BotBench.com
  • Update Built In Variable files for missing EV3 compatible commands.
  • Added EV3 motor synchronization functions: setMotorSyncEncoder and setMotorSyncTime.
  • Add “Autobot IQ” as a standard model for VEX IQ platform.
  • Fixed an issue where bad parameters to “Read Data from Flash Memory” message may cause problems for EV3 downloading.
  • Fixed NXT Joystick issue – update to JoystickDriver.c to start the “readMsgFromPC” task upon first request for joystick data (prevents Natural Language from keeping the task from starting).
  • Set the “Project Explorer” window to be hidden by default.
  • Added 200ms sleep to EV3 prolog code after sensors have been reset and configured. Ensures first reads from sensors in user programs contain useful data.
  • Updated “Official” kernel image for EV3 to remove debugging noise on sensor port #1 – Version number is still 1.06X, but requires users to update the EV3 Kernel.
  • Task queue was not being initialized for EV3 firmware except when running with Debugger. Caused all multitasking programs started from the On-Brick EV3 GUI to fail.
  • Adjust NL Libraries for Forward/Backward issues on NXT platform.
  • Adjust EV3 Motor Commands (moveMotorTarget, setMotorTarget) to use a better ramping algorithm – movements are now a lot more reliable.
  • Updated licensing system to fix potential encryption vulnerabilities.
  • Fix a bug where an incomplete TETRIX configuration line will cause ROBOTC to crash.
  • Added a super user toggle to silence the “Must set Team Number” value for Cortex Competition Mode.
  • Fixed issue where Debugger Windows (Motors, Sensors, Variables) were not appearing after subsequent downloads/debugging sessions.
  • Fixed issue with EV3 touch sensor and EV3 bumped sensor values (and resetting those values) in EV3 Firmware.
  • Updated Swervebot “standard model” to include VEX Motor IMEs
  • Fix an issue with “Save As” always pointing to the “My documents” folder – this forced redirect should only take place for saving NEW files.
  • Modify Natural Language main include to be a “warning” instead of error when using emulator mode.
  • Added new RBC Macro Command to switch “External Controllers” flag.
  • Fix encoder issue with emulator platforms (mix between raw encoder counts and “scaled”)
  • Fixed a bug where the joystick station would not appear / crash ROBOTC when using IQ or Cortex platforms.
  • Fixed accidental bug where motorPWM was disabled for the NXT platform.
  • Fixed a bug where Virtual Worlds/Emulator VEX IQ was not displaying the correct values in the debugger for the specific color sensor mode.
  • Remove some unneeded color enums from EV3 native bytecodes libraries.
  • Improved support for use of “enum” and “struct” keywords. Previously declarations were of the format ” “; now they can also be of form “struct “. Similarly for “enum” keyword. ROBOTC compiler is a blend of C and C++ syntax for “enum” and “struct” recognition.
  • Fix “Include” file issues (i.e. forward slash vs back slash + relative path issues)
  • Add special “Start Page” if users have a PLTW license.
  • Functions whose return value is “void *” were incorrectly generating a ROBOTC compiler error.
  • Added VEX Cortex 4.23 Firmware Images
  • Added support for VEX IQ 1.13 Firmware
  • Enhancements to Virtual Worlds Joystick Control with Natural Language/Graphical
  • Updated values the Joystick Debuggers display when buttons are pressed.
  • Increased height of the Joystick Station Debugger Windows to allow multiple buttons descriptive text

And as always, if you have questions or feedback, feel free to contact at support[at]robotc[dot]net or visit our forums! Happy programming!!

Written by Cara Friez

November 6th, 2014 at 3:19 pm

LEGO Online Training Starts Soon! Register Today!

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OnlineTraining.235000

Only two more weeks until our Fall LEGO online trainings start. Register for the LEGO TETRIX and/or the EV3 classes today! Enjoy the convenience of taking Robotics Academy courses without leaving your own computer workstation.

Benefits of our Online Training:
– Assisted training using provided hardware and software
– Screen sharing amongst the class
– Networking opportunities with other professional educators

 

EV3

EV3

 

FREE!! ROBOTC for EV3 Webinars
Oct 14th – Nov 18th, 2014
Tuesdays for 6 Weeks
7-7:45pm EST (4-4:45pm PST)

 

 

 

 

TETRIX

TETRIX

 

ROBOTC Online Training for LEGO / TETRIX
Oct 16th – Nov 20th, 2014
Thursdays for 6 Weeks
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Written by Cara Friez

October 2nd, 2014 at 1:04 pm