Archive for the ‘Kickerbot’ tag
Attention all VEX teams! We’re happy to announce an update (version 1.7.0) to the VEX Toss Up Virtual World. The update contains a number of improvements and fixes, and the most noticeable is the addition of a brand new robot, Kickerbot.
Kickerbot was designed to play VEX Toss Up using a strategy based off of a defensive soccer player – it can propel both the Large Balls and the smaller Buckyballs from one end of the field to the other. It’s main mechanism (as its name implies) is a high-powered kicker; it even contains an adjustable “foot” that allows you to control the angle it hits the game objects. Kickerbot is our first virtual robot with mecanum wheels, allowing it to strafe side-to-side and line up the perfect kick. Last but not least, it also contains a hanging arm attached to linear slides, allowing it to hang for bonus points at the end of the match!
You’ll see on the menu that Kickerbot has a full array of sensors and motors, allowing you to automate as much of the robot’s behavior as you like. Additional sample code to help you get started is installed with the virtual world in the VEX Toss up folder.
Visit RobotVirtualWorlds.com to download the latest version of VEX Toss Up. Also, keep an eye on the blog and the competitions section of CS2N.org – we’ll be announcing another programming competition for VEX Toss Up later this month!