ROBOTC.net Blog  

ROBOTC News

Archive for the ‘Gaming’ tag

Updates for Ruins of Atlantis AND Expedition Atlantis Virtual Worlds!

without comments

The Robot Virtual World team is happy to announce not one, but two early presents for you this years! Get ready for some deep sea robot programming, because we’ve updated both the Ruins of Atlantis and Expedition Atlantis virtual worlds.

Ruins of Atlantis
Robots to the Rescue: Ruins of Atlantis is our underwater programming game. This update brings it up to speed with all of the latest RVW technology, including CS2N Achievements, the Measurement Toolkit, Quality Controls, and more. The audio and visuals of the game have also undergone a major overhaul – check out the slideshow to see just how beautiful the world is!

Ruins of Atlantis can be downloaded from RobotVirtualWorlds.com or CS2N.org. Be sure to create and use a CS2N account to keep track of your achievements and game progress.

Expedition Atlantis
Expedition Atlantis is our brand new underwater math game, designed to teach and reinforce concepts like proportional reasoning. We are currently in the process of collecting and implementing feedback on the game. This update extends the trial period of the game through July 2014!

Atlantis Beta 2

Expedition Atlantis can also be downloaded from RobotVirtualWorlds.com or CS2N.org. Any feedback you have regarding the game is highly appreciated! Please share your feedback in this short survey.

Written by Jesse Flot

December 18th, 2013 at 4:18 pm

New RVW Level Build Tutorial at CS2N

without comments

Create-Own-Level-BuilderWe are happy to announce a new course on CS2N, Create Your Own Level with RVW Level Builder. In this new course, you will go through the steps of making your own custom level inRobot Virtual Worlds‘ Level Builder!

The class is structured on a 5-phase version of the engineering process (Concept, Design, Production, Testing, Release). In each phase, you will take a further step towards completing your level, either through planning, creating, or testing your level.

 
 
 
 


 
 

Beacons-and-BarriersLevel Builder enables users to easily create levels and challenges for others to solve. Teachers can create custom challenges for their classrooms or generate unique challenges for each student. Multiple real and fantasy themed robots and objects are available for use. You can also import your own objects with the 3D Model Importer. Your level plays like any other virtual world. You can access all of the motors and sensors on the virtual robot to solve the challenge using ROBOTC code.

Sign up for CS2N and this FREE course today - Create Your Own Level with RVW Level Builder. And don’t forget we have a Level Builder competition going on until August 31, 2013, Beacons and Barriers, with a chance to win some great prizes!!
 
 
 

ROBOTC Teacher – Jeff Maxwell

without comments

JeffMaxwellWe’ve featured a couple of robotics students the last few weeks, but this week we showcase a robotics teacher who uses ROBOTC and Robot Virtual Worlds in the classroom. Check out Jeff Maxwell’s interview on why and how he uses Robot Virtual Worlds with his students …

 
 
 
 
 
 


 

Sneak Preview: RVW Expedition Atlantis

without comments

Atlantis01Happy Friday! I thought it might be nice to end the week with a little sneak preview into our newest Robot Virtual World game, “Expedition Atlantis: A Calculated Deep Sea Adventure.” We are still working on it, so things might change, but wanted to share an inside look. The game and curriculum will be available this Fall. Check back for more info soon!

 

 

 

 

 


 

 

Written by Cara Friez

July 12th, 2013 at 5:59 pm

Prizes for the Robotics Summer of Learning Announced!

without comments

Robotics PrizeWe are very happy to announce the official prizes for the Robotics Summer of Learning competitions! We will be giving away VEX IQ and NXT Kits; ROBOTC and Robot Virtual Worlds licenses; and two $1000 scholarships. There will be three competitions eligible for prizes: CS2N VEX Toss Up Challenge, CS2N FTC “Ring It Up!” Challenge, and Robot Virtual Worlds Beacons and Barriers.

Each competition will be broken up into three divisions. Each player is eligible for only one prize per competition. The official rules are listed on the official Robotics Summer of Learning page.

Competitions are open now, so sign up today!
 

 

Divisions

  • Middle School Division – 6th to 8th Grade (for the 2013-2014 School Year)
  • High School Division - 9th to 12th Grade (for the 2013-2014 School Year)
  • Open Division - Teachers, Mentors, Coaches, Educators, Hobbyists, Everyone!

 
Prizes

VEX Prizes FTC PrizesLevel Builder Prizes

The official rules are listed on the official Robotics Summer of Learning page.

Start programming today for your chance at these awesome prizes!
 

Robot designed by Drew Ellis from The Noun Project and the Trophy is from The Noun Project.

 

Beacons & Barriers Level Building Competition has Begun!

without comments

Get ready to create all new levels in the Robot Virtual Worlds’ Level Builder! Sign up for Beacons and Barriers, the Robotics Summer of Learning level design competition.

 

Beacons and Barriers is a design competition primarily intended for kids aged 12-18, but open to all, that is focused on creating fun and challenging levels using the Robot Virtual Worlds’ (RVW) Level Builder and Model Importer.  In addition, the participants will write a succinct and easy to read set of instructions for completing the level. The competition is hosted online at the Computer Science Student Network (CS2N).

This competition offers a unique opportunity for students to create levels and get feedback from their peers. They will also give feedback on their peers’ work.  Everyone learns not only how to evaluate projects logically, but also how to effectively communicate their assessment.

Entries will be judged based upon their difficulty, uniqueness, length, and fun factor. Their instructions will be judged on their ease of comprehension and grammatical correctness. The project’s final score for the competition will be based on the scores given by their peer reviewers.

There will be three divisions for this competition: Middle School, High School, and Open. The top five in each division will win the prizes listed below. Students in Middle School and High School who place in the top five will need to submit verification from their school about the grade they will be entering in for the 2013-2014 school year.  The top entries from the competition will also be highlighted in a blog post after the competition, and the 1st place level will be posted on future CS2N Level building competitions as a benchmark for success.

Level-Builder-Prizes1

Divisions
- Middle School Division – 6th to 8th Grade (for the 2013-2014 School Year)
- High School Division – 9th to 12th Grade (for the 2013-2014 School Year)
- Open Division – Teachers, Mentors, Coaches, Educators, Hobbyists, Everyone!

Registration for the Beacons and Barriers level building challenge is available now, and is open to all members of the CS2N community.

Registering is easy:

1. Visit the Beacons and Barriers Main Page

2. Login to your account or register for CS2N.

3. Click on the box under “Step 1: Register.”

The final level file and instructions are due by August 31st, 2013. Don’t forget to look at the rubric that your level and instructions will be evaluated on. The files must be submitted in a zipped folder containing the .rvl file for your level and either a .pdf, .rtf, or .txt file that contains your instructions.

If you have any questions, whether it is about the RVW level editor, the competition, or how to do things like zip files, create pdfs, and so on, send your question to CS2N through “Contact Us
We’ll do our best to respond to your question as soon as possible.

Remember: The competition does not end with the submission of files. Participants must grade and give feedback on other projects during the first two weeks of September (September 1st until September 14th, 2013). Each participant will have 5 other projects that they must review and give feedback.  Participants will not be able to win prizes if they do not complete their evaluations. After the evaluation period ends, participants may choose to give their evaluators feedback on how useful their evaluation was.

The final winners of the competition will be announced on October 1st, 2013