Archive for the ‘Education’ tag
Join fellow PA FTC teams at this season’s Pennsylvania FTC Season Kick-off on September 7, 2013 from 11am to 4pm! This season it has expanded to three locations (East/Downingtown, Central/Millersville, West/Pittsburgh), and the three sites will be linked together to form one large virtual Kick-off event. The Pittsburgh event will take place at Carnegie Mellon University’s National Robotics Engineering Center.
Schedule of Events:
11:15 Local Info Sessions / Tours (see below)
1:00 Welcome and Opening Remarks
1:10 Pennsylvania FTC 2013-2014 Season
1:30 Judging / Engineering Notebook Update
2:00 ROBOTC / Robot Virtual Worlds Update
2:30 TETRIX and Matrix Update
3:00 2013-2014 FTC Game Reveal!
3:15 Local Game Discussion
4:00 Event Complete
Tour Information – Teams visiting the West/Pittsburgh region will have a chance to tour the National Robotics Engineering Center – a research hub of Carnegie Mellon University’s Robotics Institute. Teams will learn about how state of the art robotic concepts are being utilized in commercial, agriculture and military applications. Teams will also get to see the research and development labs for Carnegie Mellon’s Tartan Rescue, creators of CHIMP for the newest DARPA Robotics Challenge. Learn more by visiting http://www.rec.ri.cmu.edu.
We are happy to share a brand new Computer Science Student Network (CS2N) course called Inventor Tutorials. This tutorial will show you step-by-step how to create a plate of spikes in Autodesk Inventor and import that object for use in the Robot Virtual Worlds Level Builder.
Autodesk Inventor is a robust tool used primarily to make 3D Models of mechanical parts and virtually assemble those models to make complicated objects. In addition, Inventor allows users to easily create technical drawings of parts for machine shops and instructions.
The RVW Level Builder is a tool included in Robot Virtual Worlds that allows you to create custom levels and challenges. The tool provides an empty virtual table accompanied with a library of various types of 3D models to construct the level. In addition, the tool allows you to create way points, objects and hazards. You can even import your own 3D models!
Sign up for CS2N and enroll in the course today at – Inventor Tutorials!
Tarek Abdelwareth, an undergraduate studying Computer Engineering at Nile University in Egypt, shared with us a very cool ROBOTC project he put together with his team called Human Vs. Robot: Tic Tac Toe Challenge.
The robot was designed using only LEGO MINDSTORM parts and a white board pen then programmed in ROBOTC with more than 1500 lines of code. We asked Tarek to share some information about the robot …
“It took me and my team about a week to build the design and a month to complete the code of all programming stages we set. We participated in the WRO (World Robotics Olympiad) with this robot in the Open Category (Senior-High) last year. Our team got the first place in Egypt and the 10th place worldwide.
The robot in the video is actually an old version by the way; there has been much improvements in the programming that made it faster and efficient. Plus, the algorithm of thinking and playing has improved that the robot simply never lose now.”
We had the chance to interview the lead programmer for FTC Team 5037, Kristen McKellar. She is an impressive programmer with a bright future ahead. Check out her story on how her knowledge of ROBOTC helped her win the National 4-H Engineering Challenge …
Are you a ROBOTC student who wants to share your story with us? If so, send us an email at firstname.lastname@example.org!
We are happy to announce a new course on CS2N, Create Your Own Level with RVW Level Builder. In this new course, you will go through the steps of making your own custom level in Robot Virtual Worlds‘ Level Builder!
The class is structured on a 5-phase version of the engineering process (Concept, Design, Production, Testing, Release). In each phase, you will take a further step towards completing your level, either through planning, creating, or testing your level.
Level Builder enables users to easily create levels and challenges for others to solve. Teachers can create custom challenges for their classrooms or generate unique challenges for each student. Multiple real and fantasy themed robots and objects are available for use. You can also import your own objects with the 3D Model Importer. Your level plays like any other virtual world. You can access all of the motors and sensors on the virtual robot to solve the challenge using ROBOTC code.
Sign up for CS2N and this FREE course today - Create Your Own Level with RVW Level Builder. And don’t forget we have a Level Builder competition going on until August 31, 2013, Beacons and Barriers, with a chance to win some great prizes!!
We interviewed Kjersti Chippindale and Violet Replicon, who are the mentors for the FIRST Tech Team 6002 – The Basilisks, and asked them to tell us about their FTC robotics experience. They used to be members of FTC Team Antipodes, but decided that they’d rather spend their Senior year mentoring two brand new teams in hopes to keep the robotics tradition alive at their school.
Are you a ROBOTC student, mentor, coach, or teacher who wants to share your story with us? If so, send us an email at email@example.com!
We are happy to announce that the leaderboards for the Robotics Summer of Learning competitions are live! Each leaderboard shows the overall scores as well as the leaders in each division. The results are real-time, so check back often to see where you stand. The competitions run until August 31, 2013.
- Middle School Division - 6th to 8th Grade (for the 2013-2014 School Year)
- High School Division - 9th to 12th Grade (for the 2013-2014 School Year)
- Open Division - Teachers, Mentors, Coaches, Educators, Hobbyists, Everyone!
The official rules are listed on the official Robotics Summer of Learning page.
We’ve featured a couple of ROBOTC students the last few weeks, but this week we showcase a teacher who uses ROBOTC and Robot Virtual Worlds in the classroom. Check out Jeff Maxwell’s interview on why and how he uses Robot Virtual Worlds with his students …
Happy Friday! I thought it might be nice to end the week with a little sneak preview into our newest Robot Virtual World game, “Expedition Atlantis: A Calculated Deep Sea Adventure.” We are still working on it, so things might change, but wanted to share an inside look. The game and curriculum will be available this Fall. Check back for more info soon!
At the VEX World Championship in Anaheim, VEX introduced their newest robotics platform, VEX IQ. VEX IQ is designed to transform STEM learning for students and their teachers. Students as young as 8 can begin building and programming their robot.
In the VEX IQ Challenge, students, with guidance from their teachers and mentors, build a robot using the VEX IQ robotics platform to solve an engineering challenge that is presented in the form of a game. VEX IQ Challenge teams will work together scoring points in Teamwork Matches, and also get to show off their robot’s skills individually in driver controlled and autonomous Skills Challenges. VEX released a new video yesterday that explains the rules of the game.
There are a total of thirty-six (36) Small BuckyBalls and four (4) Large BuckyBalls available as Scoring Objects in the game. There are four (4) Floor Goals, two (2) Low Goals, two (2) High Goals, and four (4) Scoring Rings, as well as a Hanging Bar. Official game documents are available here: VEX Wiki – Add It Up
Registration for a VEX IQ Challenge team costs $100. Additional teams from the same schools can register for $50. Tournament entry fees vary by event. Visit RobotEvents.com for more information, to register a team and find events near you.
Here at ROBOTC, we are very excited to have the upcoming ROBOTC for VEX Robotics 4.0 support both VEX Cortex and VEX IQ. We feel that this will allow for an easy transition for students. Using the IQ system will let them learn the VEX eco-system and make the transition to full metal/larger robot even easier – plus since everything can be programmed with ROBOTC, there’s no new software learning curve. We were honored to announce this new addition to ROBOTC at the World Championship. Check out the video from our presentation:
Carnegie Mellon Robotics Academy is also developing new curriculum and trainings for the new VEX IQ platform and ROBOTC for VEX Robotics 4.0. Curriculum, software, and training will be available this Fall. To find out more information visit: Robotics Academy VEX IQ.
What do you think of the new VEX IQ system? Are you interested in creating a team in your area?