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VEX CORTEX Trainer: Gyro Sensor Chapter Now Available!

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VEX Cortex Trainer The latest chapter within our latest VEX CORTEX Video Trainer Curriculum is now available … Gyro Sensor! Located in the Sensing section, this chapter will allow you to to turn the robot by measurements of degrees.

Some of the lessons you’ll learn within this chapter includes:

  • How the Gyro Sensor works

  • How to account for the momentum of the robot when turning.

  • How to use the Gyro Sensor to reduce Accumulated Error.

  • How to use the Gyro Sensor to increase turning accuracy.

 

Gyro Chapters
 

Check out one of the chapter videos here:


 

End Gyro SectionAt the end, there are two programming challenges, Mine Traversal and Robo 500, that can be completed with either a physical or virtual robot.

 

Check out the entire curriculum here!

 
 
 

Written by Cara Friez

July 2nd, 2015 at 7:25 am

iCarnegie Merges with Robomatter

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iCarnegie and Robomatter, two STEM Education solution providers, founded by researchers at Carnegie Mellon University, have merged to form a global Computer Science and STEM education solutions company. The mission of the new company is to make research-based STEM educational solutions accessible to every global classroom. The company’s vision is for all students to be technologically literate and computationally proficient as innovators competing in a global emerging economy.

workingTogetheriCarnegie and Robomatter have been partners in developing STEM education solutions for over 4 years, and the combined organization creates a uniquely differentiated company to meet the growing, global demand for high quality STEM education products. Our products will be a combination of our unique brands and attention to quality STEM teaching methods, rigorous curricula, certification, and educational technology to drive change in the globalized STEM classroom. Our classroom programs provide educators and students with a range of resources to accelerate STEM learning–from programmable technology, robot activity and virtual environments to pedagogic methodology, assessment tools and certification programs.

Click here to read more about this merger and the future goals of our new company here!

Written by Cara Friez

July 1st, 2015 at 12:01 pm

VEX CORTEX Trainer: Integrated Encoders Chapter Now Available!

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VEX Cortex Trainer We are excited to share our latest chapter available within out VEX CORTEX Video Trainer CurriculumIntegrated Encoders! Located in the Movement section, this chapter will allow you to increase movement accuracy and automatic movement corrections.

Some of the lessons you’ll learn within this chapter includes:

  • Introduction to the Integrated Motor Encoder as an alternative to Rotary Encoder.
  • How to use encoders to monitor movement.
  • How to use encoders to make more accurate robot movements (Straight line/ turn/ etc…)
  • How to enable PID speed control to enforce a consistent movement speed.
  • How to more accurately move the robot a certain distance.

 

Integrated Encoder Chapter

 

Check out one of the chapter videos here:


 
End Challenges
At the end, there are two programming challenges, Basketball Drills and Sentry Simulations, that can be completed with either a physical or virtual robot.

Check out the entire curriculum here!
 
 
 
 
 

Written by Cara Friez

June 23rd, 2015 at 10:39 am

Updated VEX CORTEX Video Trainer!!

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VEX Cortex Video UpdateWe are so excited to share the latest web design update for our VEX CORTEX Video Trainer! This includes all of our previous videos and materials, but in an easy to follow new format.

The VEX CORTEX Video Trainer is a multimedia curriculum that features lessons for the VEX CORTEX Microcontroller, which can also be applied to the older VEX PIC Microcontroller 0.5. It includes in-depth programming lessons for ROBOTC, multi-faceted engineering challenges, step-by-step videos, robotic support material, educational resources, and more! Check it out today and let us know what you think!

 
 
 
 
 

Written by Cara Friez

March 18th, 2015 at 6:30 am

Expedition Atlantis for the iPad is Now FREE for a Limited Time!

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Flat Pad Mini MockupThe Robot Virtual Worlds team is proud to announce our iPad app, Expedition Atlantisis now FREE for a limited time from the Apple App Store!  

Expedition Atlantis immerses you in a world of underwater robotics exploration, where you must solve math problems to control your robot’s movement in the deep seas ruins.
 
 
 
 
 
 
 
 
 
btn_standards_rollThe math problems will help students understand proportional relationships and the basics of robot programming. It is designed for the student to learn as they play, and includes in-game tutorials to help them play along. As you play, you’ll be able to customize your robot, and also earn achievements through our Computer Science Student Network (CS2N). A full teacher’s guide for using Expedition Atlantis in the classroom is available at www.robotvirtualworlds.com/ipad.
 
 
 
btn_research_rollExpedition Atlantis was tested in a number of diverse classroom settings. In every case, students had measurable gains in proportional understanding, as well as increased interest in math and robotics. Read more about the research here!
 
 
 
 
 
Check out our gameplay video here …
 


 
As you play along with the app, please send us your feedback at support@robotvirtualworlds.com! We’d love to know what you think and any improvements we can make.

Download Today!!

 

Written by Cara Friez

October 6th, 2014 at 6:45 am

Sensor Section Available Now in our ROBOTC EV3 Curriculum!

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Sensor SectionThe ROBOTC team is proud to announce the completion of the Sensing section of the Introduction to Programming EV3 Curriculum!

Check it out to learn how to use the EV3 Touch, Sonar, Gyro, and Color sensors with ROBOTC Graphical here! The curriculum is completely free to use, and more materials are always being added.

Check out two of the video tutorials below:
 
 


 

 

Written by Cara Friez

September 5th, 2014 at 3:34 pm

Curriculum Preview: Intro to Programming VEX IQ for ROBOTC!

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We are excited to give you a preview into our newest curriculum series: The Introduction to Programming VEX IQ with ROBOTC. The website is still in-the-works, but it should be completely ready by August. The focus for this curriculum is on the VEX IQ virtual and/or physical robot and the ROBOTC 4.0 software featuring the new  graphical function. It consists of videos, PDFs, quizzes, and our famous easy to use step-by-step videos. Check out some of the videos of from our curriculum series …
 


 

 

 

The Introduction to Programming VEX IQ with ROBOTC is a curriculum module designed to teach core computer programming logic and reasoning skills using a robotics engineering context. It contains a sequence of projects (plus one capstone challenge) organized around key robotics and programming concepts.

Why should I use the Introduction to Programming EV3 Curriculum?

Introduction to Programming provides a structured sequence of programming activities in real-world project-based contexts. The projects are designed to get students thinking about the patterns and structure of not just robotics, but also programming and problem-solving more generally. By the end of the curriculum, students should be better thinkers, not just coders.

What are the Learning Objectives of the Introduction to Programming VEX IQ Curriculum?

  • Basic concepts of programming
    • Commands
    • Sequences of commands
  • Intermediate concepts of programming
    • Program Flow Model
    • Simple (Wait For) Sensor behaviors
    • Decision-Making Structures
    • Loops
    • Switches
  • Engineering practices
    • Building solutions to real-world problems
    • Problem-solving strategies
    • Teamwork

For more info and to see the online version of the curriculum, visit http://curriculum.cs2n.org/vexiq.

Written by Cara Friez

July 17th, 2014 at 7:45 am

Huffington Post Article Features CMU’s Robotics Academy!

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huffpost_3lineAn article titled, “Robots Are Everywhere! Learning About Technology From Robotics” was recently published on the Huffington Post website featuring the Carnegie Mellon Robotics Academy! The author, Dr. Julie Dobrow from Tufts University, reached out to some of the staff at the Robotics Academy to get their take on robotics in the classroom. Here are some excerpts from the article …

 

 

The “Robotics Academy” at Carnegie Mellon University features a variety of tips for educators and parents on using robotics to teach kids about math, science, engineering and physics. Their extremely well-organized website offers curricular information, products and support to demonstrate ways to use both VEX systems (essentially a kit with all the component parts that enables kids to build a robot) and LEGOs to teach many STEM principles. All of their work and products are based on extensive research.

Robin Shoop, Director of the CMU Robotics Academy, believes that some of the work they are doing at CMU can make learning come alive. “Robots provide the hook that can be used to excite students about STEM academic concepts. Robotics activities in and of themselves will not improve STEM academic performance, but if robotics technologies are introduced correctly, and the STEM academic concepts are properly foregrounded, then robotics provides an excellent organizer to teach kids about STEM.”

Ross Higashi, lead curriculum developer at CMU says, “It’s a common misconception that involving robots in a curriculum or afterschool program makes STEM magic happen. That’s simply not true… Robotics presents a wealth of opportunities to teach meaningful content. But doing that, it’s not trivial. It’s hard work. You need well-targeted lessons, and you need a teacher who can support students who are learning by doing. In the end, though, as many students and teachers will tell you: it’s absolutely worth it, and the hardest fun they’ve ever had.”

And kids do have fun. And not only kids. Jason McKenna, a K-8 teacher in the Hopewell(PA) Area School District who works with the CMU Robotics Academy points out that it’s the combination of high engagement, the ability to teach each student at his or her instructional level and provide opportunities for differentiated engagement “that makes Robotics such fun for me as a teacher.”

 
You can read the entire article here.

Written by Cara Friez

July 11th, 2014 at 7:30 am

Robotics Summer of Learning Starts Next Week!!

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Our Robotics Summer of Learning (RSOL) course opens this Sunday, June 15 with our first live webinar course starting on Monday, June 16! The RSOL gives students the opportunity to learn how to program robots using a free copy ROBOTC 4.0 (including the new Graphical Natural Language) for Robot Virtual Worlds programming software. If you’ve always thought that ROBOTC was too difficult, you should try out the new Graphical Natural Language, which is part of ROBOTC 4.0!

Sign up here!

Live Webinar Course Schedule:

  • June 16: Introduction to Software, Setup, Forums and Procedures used in this course.
  • June 17: Intro to Expedition Atlantis and Moving Forward
  • June 23: Turning and Intro to Ruins of Atlantis
  • June 30: Forward until Touch and Forward until Near
  • July 7th: Turn for Angle, Forward until Color, Intro to Palm Island
  • July 14th: Loops and if/else
  • July 21st: Repeated Decisions, Continuous Decisions, Intro to Operation Reset
  • July 28th: Joystick and Button control, intro to VEX IQ Highrise

All courses will be held at 1:00 PM Eastern Standard Time with a live instructor. A link will be available in the CS2N Moodle course for each session. All sessions are recorded so that you can take the course at your own pace. These dates are subject to change.

And don’t forget to sign up for our Robotics Summer of Learning Newsletter to get important reminders and information throughout the summer!

Expedition Atlantis iPad App Available Today!

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Flat Pad Mini Mockup

 

To celebrate the launch, Expedition Atlantis is priced at $1.99 for a limited time! Download today from the iTunes store!

 
The Robot Virtual Worlds team is proud to announce the availability of their new iPad app, Expedition Atlantis. Expedition Atlantis immerses you in a world of underwater robotics exploration, where you must solve math problems to control your robot’s movement in the deep seas ruins.
 


 

btn_standards_rollThe math problems will help students understand proportional relationships and the basics of robot programming. It is designed for the student to learn as they play, and includes in-game tutorials to help them play along. As you play, you’ll be able to customize your robot, and also earn achievements through our Computer Science Student Network (CS2N). A full teacher’s guide for using Expedition Atlantis in the classroom is available at www.robotvirtualworlds.com/ipad.
 
 

btn_research_rollExpedition Atlantis was tested in a number of diverse classroom settings. In every case, students had measurable gains in proportional understanding, as well as increased interest in math and robotics. Read more about the research here!
 
 
 
 

As you play along with the app, please send us your feedback at support@robotvirtualworlds.com! We’d love to know what you think and any improvements we can make.

Written by Vu Nguyen

May 29th, 2014 at 9:57 am