Archive for the ‘VEX’ Category
You may have seen our blog post from this past Friday on how to get a robotics competition team up and running but you may still be on the fence about whether or not to start a team.
Some of the benefits of robotics competition teams are the same as any extracurricular activity: social development, improving self-esteem, helping bolster a college application, giving kids a sense of belonging, etc. But, robotics competitions do even more. They inspire young people to pursue STEM careers, to be leaders in science and technology, and to be successful in the 21st century.
Here are just a few of the compelling reasons to start a robotics competition team:
When you’re ready to start your competition team, remember that Robomatter has everything you need to get your team started. From hardware, software, free curriculum to help students learn to program, and training to help you get things up and running.
Get an inside glimpse into what it’s like to run a robotics competition team. Check out this story from our Teacher POV blog series where Branden Hazlet, Director of Technology for Maui Prep, shares his team’s experience at the 2015 VEX Worlds Championship in Louisville, KY.
*Survey on CEOs Say Skills Gap Threatens U.S Economic Future, Dec 3, 2014
Starting a robotics competition team can seem overwhelming, but it’s not as scary as it seems. Here’s a high-level overview of what you need to do to get a team up and running:
- Choose a platform
Now more than ever, robotics teams are faced with the important question of which platform they should purchase and use. LEGO and VEX are the two most widely used platforms. LEGO is primarily used for elementary through middle school (Ages 9 – 14), while VEX can be used for kids in elementary school through college (Ages 8 – 18+).Whether you choose LEGO or VEX, Robomatter has the resources you need to make your team successful, including hardware, software, free curriculum to help students learn to program, and training to help you get things up and running.
- Pick your equipment
Once you’ve chosen a platform, the next step is to pick your equipment. Whether you’ve decided to go with VEX or with LEGO, Carnegie Mellon’s Robotics Academy has a great resources page to provide you with all of the tools and information you need to get started.You can access the VEX page here and the LEGO page here.
- Choose your software
ROBOTC is a C-based programming language with a Windows-based environment for writing and debugging programs. It’s also the most used language for the VEX IQ Challenge, and for the VEX Robotics Competition. ROBOTC is the only solution that offers a comprehensive, real time debugger. It also comes with a Graphical interface, which is a great way to get new students started.In addition to ROBOTC, you may also want to check out Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming without a physical robot. With Robot Virtual Worlds, students can develop and test code on a simulated robot before running code on a real robot. They can also work on the robot when they’re at home, which means they don’t need to be in the classroom to prepare for the competition. With Robot Virtual Worlds, VEX users can also take part in online competitions.LEGO users can use Robot Virtual Worlds by adding on the Virtual Brick. By looking and acting like a LEGO Brain, the Virtual Brick allows teams to program virtual robots using the same programming language as they use to program real LEGO robots.
- Identify your technical and logistical requirements
Here are some things you’ll need to think about:
- Computers: You’ll want to have one computer for each robot/team of students.
- Practice Area: The space should be large enough to accommodate the team, computer, practice table, and storage area for the robots.
- Parts storage: To keep parts organized and accessible, parts organizers are a must. There are many options – portable organizers, drawer cabinets, boxes, caddies, etc. These are readily available online and at local hardware and craft stores.
- Network – The software will need to be loaded on each computer or available via the network on each computer. Programs should be included in the regular system backup or a leader should make a backup to a separate disk or memory stick.
- Prepare a budget and get funding
Your budget will need to take into account:
- Robot kits and pats
- Parts organizers
- Miscellaneous tools, parts, and supplies
- Competition entry fees
- Travel expenses, including gas, food, and lodging
- Team shirts or other items to promote your team at the event
Some potential sources of funding include your school district, local businesses, and local non-profit organizations. You may also consider having a fund raiser, like a bake sale or car wash. Be sure to acknowledge your sponsors at every opportunity, such as printing their names on your team shirts, etc.
- Build your team and assign rolesIn terms of team size, we’ve found that first-time coaches typically do well with about eight students. For larger teams, or if you have the resources, recruit other mentors for your team to lead the subgroups.Once you’ve built your team, the next step is to define roles. We recommend having students change roles on a regular basis, allowing them to share responsibility for all aspects of building, programming, etc. These are the roles we recommend:
- Engineer (Builder)
- Software Specialist (Programmer)
- Information Specialist (Gets the necessary information for the team to move forward)
- Project Manager (Whip-cracker)
- Plan, build, test, and iterate Once you have your equipment, funding, and team in place, you’re ready to get started!To make your team most effective, it’s a good idea to stick to a schedule. Create a schedule that fits your team’s objectives and resources. When you’re ready to build your robot, be sure to familiarize yourself with the competition rules and requirements. If you have questions, reach out to the community for help. There are a lot of great forums out there, such as the ROBOTC forum.Remember, an important part of the process is testing and iteration. Make sure your team knows it’s going to take time to get it right. Luckily, both the VEX and LEGO platforms allow teams to quickly build, test, iterate, and repeat. Even still, students may get frustrated by this process. Remind them that building, programming, and testing a robot doesn’t always go as planned. But, even though a design may have failed, it’s still a valuable learning opportunity, with lessons that can be applied to the next time you try.
If you’re interested in starting a robotics competition team, be sure to tune into our Webinar on September 9th and 7:00 pm ET, Using ROBOTC and RVW to prepare for VEX Competitions. Visit www.robotc.net/hangouts to join.
Whether you’re just starting a robotics program, or you’ve been teaching robotics for years, you’re probably on the lookout for new and interesting activities to keep your students engaged and learning. Robomatter’s Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming without a physical robot, is a great tool to help.
Through classroom environments, competitions environments, and game environments, Robot Virtual Worlds enables you to create a scaffold learning experience to teach students important math, programming, proportional reasoning, and computational thinking skills.
And, by combining Robot Virtual Worlds with our curriculum, you gain access to step-by-step tutorial videos that teach students how to program using motors, sensors and remote control, as well as practice challenges that allow students to apply what they’ve learned in either a virtual or physical robot environment.
Designed to complement a physical robot classroom, Robot Virtual Worlds is a natural fit for teachers who have limited budgets. But, not only does Robot Virtual Worlds help you do more with fewer resources, you can also use it to enhance your students’ STEM experience.
Here are just a few ideas:
Create an In-Class Robotics Competition: Robotics competitions are a great way to motivate students and keep them engaged. But, they also provide a great opportunity to teach important math, programming, proportional reasoning, and computational thinking skills. By using Robot Virtual Worlds in conjunction with our curriculum, you can create a scaffold learning experience for your students that’s both exciting and engaging. The schedule below is just one idea for how you can use an in-class Robot Virtual Worlds competition in your classroom:
Use it as a Pre-Assessment: When students return from summer break, some will have retained all or most of what they learned the previous year. Others will have retained far less. But how do you know? Most teachers work under the assumption that they need to review everything before moving on to a new concept. Using a pre-assessment can help you make intelligent instructional decision about what you need to review and when you can move on. Here’s one way you can use Robot Virtual Worlds as a pre-assessment to direct your instruction: Create a challenge in the Robot Virtual World Level Builder that asks students to utilize different programming concepts. You’ll be able to see what skills the students have retained and what skills you need to review, and that can be a tremendous time-saver.
Use it to Manage Students Working at Different Levels: One of the hardest things for a teacher to do is teach to each individual student’s current instructional level. Robot Virtual Worlds can help. Let’s say you have a student who is struggling to learn some of the beginning ROBOTC concepts and another that is breezing through the curriculum. With Robot Virtual Worlds, you can easily differentiate instruction by using the Robot Virtual World Level Builder to create a challenge for each student. Additionally, if students are working in Palm Island or Operation Reset, you can have one student program their robot to make turns while using timing, and have the other student use the Gyro Sensor. That means you can differentiate instruction within the SAME lesson.
Assign Robotics Homework: One of the problems with using physical robots alone is that there often aren’t enough robots for each student to have their own. And, even if there were, you might not want to have students take the robots home, for all sorts of reasons. With Robot Virtual Worlds and the Homework Pack, you can easily assign robotics homework without having to worry about managing the logistics of physical robots. The Homework Pack allows students to have their own individual licenses to use Robot Virtual Worlds at home. The Homework Packs also come in handy for students who have missed class and need to make up work.
Mathematize Solutions: With the Robot Virtual Worlds Measurement Toolkit, students don’t need to guess how far a robot needs to travel to solve programming problems. With intelligent path planning and navigation, you can have students do the math, show their work, and explain how they solved the problem.
Get New Students up to Speed: As teachers, your days are filled with the unexpected. One of the most challenging surprises is when you are told that you will have a new student in class because the student just moved to your district. Your class may be three or four months into the ROBOTC curriculum, and your new student may have no ROBOTC or programming experience. Here is where Robot Virtual Worlds came be a lifesaver. Instead of having the new student jump into whatever challenge your students are doing with physical robots, you can have the new student watch the lessons from the ROBOTC Curriculum and complete the challenges in the Curriculum Companion Pack. After the student begins to learn some ROBOTC basics, he or she can be introduced to the challenge that the rest of class is working on.
Go to robotvirtualworlds.com to learn more and get started with a free, 10-day trial!
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The ROBOTC Development Team is very excited to announce our latest update, ROBOTC 4.50. This update is for the VEX Robotics (VEX EDR CORTEX and VEX IQ) robotics systems and includes new features, functionality and a load of bug fixes.
Important Setup Information for ROBOTC 4.50:
VEX IQ Users:
- Run the “VEX IQ Firmware Update Utility” and update your VEX IQ Brain to firmware version 1.15.
- Also update your VEX IQ Wireless Controller and any other VEX IQ Devices (sensors, motors).
- After updating to the latest VEX IQ Brain firmware, install the latest ROBOTC firmware from inside of ROBOTC.
VEX Cortex Users (with Black VEXnet 1.0 Keys):
- You will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.25 from inside of ROBOTC.
- After updating the master firmware, you will also have to update the VEX Cortex with the latest ROBOTC firmware.
VEX Cortex Users (with White VEXnet 2.0 Keys):
- The new VEXnet 2.0 keys have a specific “radio firmware” that you will need to upgrade to enable “Download and Debugging” support. You can download the VEXnet Key 2.0 Firmware Upgrade Utility here.
- Download the “VEXnet Key 2.0 Firmware Upgrade Utility” and insert your VEXnet 2.0 key to any free USB port on your computer. Follow the instructions on the utility to update each key individually. All VEXnet 2.0 keys must be running the same version in order to function properly.
- After updating your VEXnet 2.0 keys, you will need to update your VEX Cortex and VEX Game Controllers with Master Firmware Version 4.25 from inside of ROBOTC.
- After updating the master firmware, you will also have to update the VEX Cortex with the latest ROBOTC firmware.
ROBOTC 4.32 —> 4.50 Change Log:
General new features:
- Graphical blocks can now be copied, cut and pasted
- Graphical actions, such as adding, deleting and moving a blocks, changing parameters and their values can be undone and redone.
- The Graphical repeat and while blocks values can now be adjusted without a keyboard using spin buttons.
- Added support for the new VEX IQ Smart Radio in ROBOTC Firmware (for use with iOS applications)
- Added Smart Radio based User Messaging system (for use with iOS applications)
- Large amounts of data in debug stream no longer causes debugger to hang.
- Fixed issue when mixing PLTW building licenses with other license types.
- When changing the motor type in the Motor and Sensor Setup utility, the additional parameters, such as PID, drive side, encoder type, are reset to their default values.
- UAC prompt now appear only once for installing multiple RVW packages.
- The toolbar buttons are sized to the individual content, instead of the largest one.
- Recursive pre-compiler statements are correctly identified and no longer crash the IDE.
- The Graphical block library’s expansion/collapse state is now preserved when switching between files.
- LineTrackLeft help text has been corrected.
- Fixed issue of undefined entries in text libraries.
- Hover over text for NL text commands no longer has artifacts.
- Building licenses now check and update their local status whenever an active internet connection is available.
- Fixed issue with the Advanced RBC file saving adding an additional “rbc” to the file name.
- Opening RBC/RBG files with “download on open” no longer prompts for save and add a “00#” to the end of the file name.
- Fixed issue where the “Advanced save as macro” feature did not load RVW options correctly.
- Joystick issue with Graphical and Natural Language fixed;’ waitUntil(), displayButtonValues() and displayControllerValues() now function correctly.
VEX bug fixes:
- Fixed issue where IQ Graphical playSound() block dropdown displayed internal values.
- VEX IQ displayButtonValues does not display correct value in RVW.
We’re here to help you make the most of your school year. That’s why we’re making some small tweaks to our webinar schedule, based on your feedback. To help you guys gear up for the competition season, we’re making the following changes:
- Wednesday, September 9: Using ROBOTC and Robot Virtual Worlds to prepare for VEX Competitions
- Tuesday, September 29: CS2N Automated Assessment Tools
- Tuesday, October 21st: Using Robot Virtual Worlds in the Classroom
Running a STEM robotics classroom can seem a little overwhelming, especially if resources are tight. How can you keep your classroom running smoothly if you don’t have a lot of resources? It’s easier than you might think. Here are a few tips to help:
1. Use virtual robots. Virtual robots, like Robot Virtual Worlds, are a great way to add to your robotics classroom without adding to your costs. Designed to supplement physical robots, Robot Virtual Worlds allows you to teach robotics with fewer robots and more easily organize and keep track of your classroom.
You can also more easily mange students who are working at different levels, assign robotics homework, and use simulated fantasy worlds to capture students’ imaginations and make learning fun. Visit robotvirtualworlds.com to get started with a free 10-day trial.
2. Explore grants and other funding options. Curious about grants but don’t know where to start? There are a lot of grants and funding for STEM teachers, if you only know where to look.
Project Lead The Way has a great list of grants, as well as some information on citizen philanthropy on its site. And, Edutopia’s “Big List of Educational Grants and Resources” page is also worth a visit.
3. Take advantage of free resources. While this one seems obvious, it’s not always obvious where to go for quality resources. STEM is a hot topic right now, which means there’s a lot to sort through on the internet. Here are just a few of the free resources we like:
- Carnegie Mellon Robotics Academy LEGO Robotics Resources: This site provides all of the tools and information necessary to successfully teach with LEGO robots.
- Carnegie Mellon Robotics Academy VEX Robotics Resources: This site provides all of the tools and information necessary to successfully teach with VEX Cortex and VEX IQ robots.
- National Science Teachers Association – Freebies for Science Teachers: Free resources for you and your classroom.
- Social Media: Both Twitter and Facebook are a great place for STEM teachers to share resources.
4. Invest in training. Investing in the right training will help you get the most out of your STEM classroom. Because STEM requires students to take a more active role in their learning process, look for training programs that provide practical, hands-on experience to help you manage your STEM classroom and maximize your resources.
By partnering with Carnegie Mellon’s Robotics Academy, Robomatter is able to offer a full line of training for STEM robotics teachers. Click here to learn more about online and onsite training for VEX and LEGO platforms.
5. Take advantage of contests and giveaways. You’d be surprised at how easy it is to get free stuff. There are lots of organizations who want to help STEM teachers and students. Take a look at these sites for some ideas:
To make sure you’re ready to take on the school year, we’ll be hosting a series of webinars to help you get your robotics classroom up and running. Check out our webinar schedule below and visit http://robotc.net/hangouts to join!
If you can’t make a webinar, don’t worry! Each webinar will be recorded, post here, and posted on http://robotc.net/hangouts the following day. Check out the past webinars below …
Learn everything you need to know about getting your PLTW robotics classroom up and running with ROBOTC. This C-based programming language has an easy-to-use development environment and is the premier robotics programming language for educational robotics and competitions.
(Starts at 1:56)
ROBOTC is the most used language for the VEX IQ Challenge, and for the VEX Robotics Competition. Robot Virtual Worlds provides a virtual environment for robotics teams to learn the program. Put the two together and you have a powerful combination that can help your team be competition-ready. And, you also have a great way to provide open-ended programming challenge for students of all abilities, whether those students will be competing or not. Learn more in this great webinar!
- CS2N Assessment Tools: September 29 @ 7:00 pm EDT
We know that all teachers love grading, right? Computer Science Student Network’s (CS2N) Automated Assessment allows teachers to keep track of their students’ submissions, scores, and progress. Learn how to create a CS2N Group for your different classrooms, import student rosters, automatically track progress of Robot Virtual Worlds, and how to utilize some of the free courses offered through CS2N.
- Using Robot Virtual Worlds in the Classroom: October 21 @ 7:00 pm EDT
You may have heard about Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming without a physical robot. But, how do you use it in the classroom? Join this webinar to learn the many ways Robot Virtual Worlds can help you simplify and extend your robotics classroom.
Simon Burfield (a.k.a. Burf …an amazing nickname!) designed and programmed a VEX IQ Motorized Skateboard! This VEX IQ skateboard uses 2 VEXIQ brains / batteries, and 16 motors connected to 8 omnidirectional wheels. It is also programmed in ROBOTC!
Check out Burf’s website here for more cool project!
Do you have a cool project you’d like to share? If so, send us an email at email@example.com.
You’ve probably heard of Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming, even if they don’t have direct access to a physical robot. But what are the benefits of Robot Virtual Worlds and how can you use it in your classroom?
Robot Virtual Worlds is a great tool for you, your students, and your classroom. Our infographic shows just a few of the ways Robot Virtual Worlds can help you uncomplicate your classroom by:
- Helping you teach more efficiently with fewer resources
- Lowering the cost of staring a robotics classroom
- Managing students working at different levels
- Keeping students engaged
- Capturing authentic assessment and tracking individual student progress
Robot Virtual Worlds is not designed to replace your physical robots. Instead, it’s designed to help you enhance what you’re already doing in your classroom, and help you teach faster and more efficiently with fewer resources. Looking for ideas on how you can use Robot Virtual Worlds in your classroom? Here are just a few:
- Have students use Robot Virtual Worlds to test their code before working with a physical robot
- Use Robot Virtual Worlds to assign robotics homework
- Use Robot Virtual Worlds to create your own virtual challenges
- Use simulated fantasy worlds to capture students’ attention and make learning fun
- Provide a virtual environment for robotics teams to learn to program
You can also check out these real-world stories from teachers who have used Robot Virtual Worlds in their classroom:
From July 14th thru July 27th students with China ROBOTC have been attending The 2015 ROBOTC Nighthawk Robotic Camp hosted by the World and California State Champion Nighthawks Robotics Club, at Murrieta Valley High School. The students are being instructed by Mr. Kevin Bradley, the instructor and coach for the Nighthawk Robotics Club, and Franz Froehlich, a MVHS student which during the summer of 2014 instructed a VEX camp in China for the China ROBOTC company. During the camp students began learning to program robots through the ROBOTC Virtual Worlds. The students are then able to take what they have learned in the virtual world and transfer it into the physical world by building and programing robots to complete challenges set before them by the Nighthawk Robotics Club.
Through this camp the students will be able to apply their newly gained knowledge to complete the iSTEM robotics challenge events. As well as get the experience and knowledge to prepare them for the new VEX game “Nothing but Net”.
– Terry Sy