Archive for the ‘Cortex’ Category
Happy Friday! I thought it might be nice to end the week with a little sneak preview into our newest Robot Virtual World game, “Expedition Atlantis: A Calculated Deep Sea Adventure.” We are still working on it, so things might change, but wanted to share an inside look. The game and curriculum will be available this Fall. Check back for more info soon!
It’s easy to set up, just download the app via the site above, which will redirect you to either the Windows Phone, Apple or the Android app store. Install and start it and search for “robotc” in the search box. It’s that simple. The only drawback is that your authentication details are not stored, so you’ll have to log in each time you exit the forums. I use KeePass2/KeePassDroid on my desktop and mobile to keep track of all my passwords, so it’s not a big deal for me.
At the VEX World Championship in Anaheim, VEX introduced their newest robotics platform, VEX IQ. VEX IQ is designed to transform STEM learning for students and their teachers. Students as young as 8 can begin building and programming their robot.
In the VEX IQ Challenge, students, with guidance from their teachers and mentors, build a robot using the VEX IQ robotics platform to solve an engineering challenge that is presented in the form of a game. VEX IQ Challenge teams will work together scoring points in Teamwork Matches, and also get to show off their robot’s skills individually in driver controlled and autonomous Skills Challenges. VEX released a new video yesterday that explains the rules of the game.
There are a total of thirty-six (36) Small BuckyBalls and four (4) Large BuckyBalls available as Scoring Objects in the game. There are four (4) Floor Goals, two (2) Low Goals, two (2) High Goals, and four (4) Scoring Rings, as well as a Hanging Bar. Official game documents are available here: VEX Wiki – Add It Up
Registration for a VEX IQ Challenge team costs $100. Additional teams from the same schools can register for $50. Tournament entry fees vary by event. Visit RobotEvents.com for more information, to register a team and find events near you.
Here at ROBOTC, we are very excited to have the upcoming ROBOTC for VEX Robotics 4.0 support both VEX Cortex and VEX IQ. We feel that this will allow for an easy transition for students. Using the IQ system will let them learn the VEX eco-system and make the transition to full metal/larger robot even easier – plus since everything can be programmed with ROBOTC, there’s no new software learning curve. We were honored to announce this new addition to ROBOTC at the World Championship. Check out the video from our presentation:
Carnegie Mellon Robotics Academy is also developing new curriculum and trainings for the new VEX IQ platform and ROBOTC for VEX Robotics 4.0. Curriculum, software, and training will be available this Fall. To find out more information visit: Robotics Academy VEX IQ.
What do you think of the new VEX IQ system? Are you interested in creating a team in your area?
Starting with ROBOTC 3.61 BETA, users now have the option to create custom joystick configurations inside of ROBOTC. This allows a wider variety of joysticks to be used with ROBOTC (such as the XBOX 360 controller) and also allows users to set custom configurations for existing controllers. This functionality can be used with the VEX Cortex, LEGO NXT/TETRIX, and Robot Virtual Worlds.
Watch our tutorial video to setup your joystick for ROBOTC:
The joystick settings are currently universal across all joysticks and changes made to one particular joystick’s configuration may not work for other joysticks.
Note that the custom controller configuration options cannot be used in an FTC competition, due to the way the Field Control System (FCS) handles joystick controls.
Every year at Worlds, we get to meet some amazingly talented students. This year was no different! One of those students was the lead programmer and captain for the all-girls VEX team 355E, Mia Garbaccio. She is an avid programmer with an organized binder of code that impressed the entire ROBOTC team. Check out her story and programming binder in this interview:
Are you a ROBOTC student who wants to share your story with us? If so, send us an email at
Every student who completes a ROBOTC Summer of Learning course will have the opportunity to take a ROBOTC Student Certification Exam! This certificate will represent a student’s programming and robot problem solving accomplishments.
Throughout the course, the student will earn badges as they successfully complete challenges. Each badge contains information to help others understand what a student knows: who awarded it, who recognizes it, when they earned it, links to example student code, their videos, their scores, the types of questions they answered, or other information designed to show off their accomplishments.
At the very end of the course, students will have the opportunity to take an exam. This certification exam will consist of 125 questions to be completed in 100 minutes. Students will need to earn a score of 70% or higher in order to earn the certification.
Every student enrolled in one of our Robotics Summer of Learning class will have the option of taking the ROBOTC for LEGO or the ROBOTC for VEX student certification exam. Sign up for a class today:
And don’t forget about our free ROBOTC live training, starting Monday, June 17th:
Starting Monday, June 17th, our free online classes will begin for the Robotics Summer of Learning. The ROBOTC team will show you the best ways to get started using ROBOTC and answer your questions LIVE! The goals for these classes is to support you, our users, and help you earn a ROBOTC certification!
The classes and Q&A sessions will take place throughout the summer on WebEx at the times listed below. The length of the class will be based on how many questions we need to answer.
How to Sign Up:
1. Register for Summer of Learning - Choose one of the following Robotics Summer of Learning Courses and sign up!
2. Choose a WebEx Course - Join your choice of WebEx courses 30 minutes before scheduled course begins:
If you would like to ask questions during the live class, make sure to have a USB headset. You can also submit your questions before and during each class through the ROBOTC forum or our social media sites.
We are very happy to announce the official prizes for the Robotics Summer of Learning competitions! We will be giving away VEX IQ and NXT Kits; ROBOTC and Robot Virtual Worlds licenses; and two $1000 scholarships. There will be three competitions eligible for prizes: CS2N VEX Toss Up Challenge, CS2N FTC “Ring It Up!” Challenge, and Robot Virtual Worlds Beacons and Barriers.
Each competition will be broken up into three divisions. Each player is eligible for only one prize per competition. The official rules are listed on the official Robotics Summer of Learning page.
Competitions are open now, so sign up today!
- Middle School Division – 6th to 8th Grade (for the 2013-2014 School Year)
- High School Division - 9th to 12th Grade (for the 2013-2014 School Year)
- Open Division - Teachers, Mentors, Coaches, Educators, Hobbyists, Everyone!
The official rules are listed on the official Robotics Summer of Learning page.
Start programming today for your chance at these awesome prizes!
Robot designed by Drew Ellis from The Noun Project and the Trophy is from The Noun Project.
ROBOTC is the premiere robotics programming language for educational robotics and competitions. ROBOTC is a C-Based Programming Language with an Easy-to-Use Development Environment. ROBOTC 3.61 contains three major updates, as shown in the changelog below.
You can download it here.
3.60 to 3.61 Changelog
- NEW Joystick Configuration Utility – Added compatibility for custom joystick configurations; the Joystick Configuration Utility can now be used to configure a wide variety of controllers for use with ROBOTC. Read about it on the Custom Joystick Controls page on the ROBOTC wiki!
- Fixed Samostat.c sample program – There was a typo in the ‘nxtDisplayTextLine(status.nLine, “%s”, status.message);’ line of the Samostat.c program in ROBOTC 3.60 that prevented it from working properly. This has been fixed in 3.61.
- Updated Robot Virtual Worlds Curriculum Companion Tables – ROBOTC now includes the latest update of the Curriculum Companion Tables which added Quality Control Settings and now provides Update Notifications as well. Find out more about recent RVW updates here.
Get ready to create all new levels in the Robot Virtual Worlds’ Level Builder! Sign up for Beacons and Barriers, the Robotics Summer of Learning level design competition.
Beacons and Barriers is a design competition primarily intended for kids aged 12-18, but open to all, that is focused on creating fun and challenging levels using the Robot Virtual Worlds’ (RVW) Level Builder and Model Importer. In addition, the participants will write a succinct and easy to read set of instructions for completing the level. The competition is hosted online at the Computer Science Student Network (CS2N).
This competition offers a unique opportunity for students to create levels and get feedback from their peers. They will also give feedback on their peers’ work. Everyone learns not only how to evaluate projects logically, but also how to effectively communicate their assessment.
Entries will be judged based upon their difficulty, uniqueness, length, and fun factor. Their instructions will be judged on their ease of comprehension and grammatical correctness. The project’s final score for the competition will be based on the scores given by their peer reviewers.
There will be three divisions for this competition: Middle School, High School, and Open. The top five in each division will win the prizes listed below. Students in Middle School and High School who place in the top five will need to submit verification from their school about the grade they will be entering in for the 2013-2014 school year. The top entries from the competition will also be highlighted in a blog post after the competition, and the 1st place level will be posted on future CS2N Level building competitions as a benchmark for success.
Registration for the Beacons and Barriers level building challenge is available now, and is open to all members of the CS2N community.
Registering is easy:
1. Visit the Beacons and Barriers Main Page
2. Login to your account or register for CS2N.
3. Click on the box under “Step 1: Register.”
The final level file and instructions are due by August 31st, 2013. Don’t forget to look at the rubric that your level and instructions will be evaluated on. The files must be submitted in a zipped folder containing the .rvl file for your level and either a .pdf, .rtf, or .txt file that contains your instructions.
If you have any questions, whether it is about the RVW level editor, the competition, or how to do things like zip files, create pdfs, and so on, send your question to CS2N through “Contact Us”
We’ll do our best to respond to your question as soon as possible.
Remember: The competition does not end with the submission of files. Participants must grade and give feedback on other projects during the first two weeks of September (September 1st until September 14th, 2013). Each participant will have 5 other projects that they must review and give feedback. Participants will not be able to win prizes if they do not complete their evaluations. After the evaluation period ends, participants may choose to give their evaluators feedback on how useful their evaluation was.
The final winners of the competition will be announced on October 1st, 2013