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The VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds 2017

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Robomatter, VEX Robotics, and the REC Foundation are excited to present low cost, high quality virtual competitions that enable students to test their problem solving and programming skills in the VEX Starstruck and VEX IQ Crossover Robot Virtual World Competitions. And, not only do these virtual competitions provide a great learning experience, you could also qualify for the 2017 VEX Worlds Championship!!
 

This Year’s Games

Both games simulate the single-player Robot Skills and Programming Skills modes of the physical Starstruck and Crossover competitions. However, only the Programming Skills modes of the Virtual simulations are awarded prizes. To participate in the competition, you must update your Robot Virtual World software.

 

starstruckflair

In the Starstruck Robot Virtual Worlds Competition, your goal is to score as many stars and cubes in your zones. You then must hang your robot on your hanging bar.

 

 

crossoverflair

For the Crossover Robot Virtual Worlds Competition, you must pick up the hexballs, score them in their colored scoring area, and then balance on the bridge.

 

Winners Qualify for VEX Worlds!

virtual-challenge-2017

The winners of the Robomatter sponsored VEX Starstruck and VEX IQ Crossover Virtual World competition will receive an invitation to the VEX World Championship April 19-25, 2017 at the Kentucky Expo Center in Louisville Kentucky!

Important Deadlines:

  • Submissions for both contests are due by January 11, 2017.
  • Winners will be announced by February 1, 2017

To learn more about the VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds, visit www.robotc.net/recf and visit www.cs2n.org/competitions to sign up!

Exciting News with ROBOTC for VEX Robotics 4.55!

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ROBOTC 4-55 VEX

 
The ROBOTC Development Team has a brand new update for you, ROBOTC 4.55! A full list of changes and improvements appear below. But we have BIG NEWS to share first…

We are excited to announce that the software required to program VEX robot hardware is finally included with every VEX IQ and VEX EDR kit at no extra charge! Current VEX users can now download the no-cost version of ROBOTC 4.x for VEX directly. Follow these steps to download:

1. Login to your www.vexrobotics.com account. If you don’t have an account, create one at https://www.vexrobotics.com/customer/account/create/

2. Navigate to Software Downloads under “My Account” on the left side of your Account Dashboard.

3. Choose your desired software and follow the download and installation instructions.

 
And here are the highlights of the latest update:

 

Create Graphs from your Datalogs

 

Datalog Graph

Want to know what running your robot into a wall looks like to your accelerometer? Curious about how ambient light intensity varies throughout the day? Datalogging now supports (live) plotting of incoming data gathered on the robot brain. Science experiments involving sensor and motor data can be displayed. You can easily find out by gathering the data and having ROBOTC plot the data for you, as it comes in.

 

Datalog Graphical

Datalogging is no longer restricted to just Full ROBOTC, we’ve added easy to use blocks that allow you to access the same functionality in a simple manner.

Additionally, logged data can even be exported for further analysis in a spreadsheet application of your choice.

 

ROBOTC Graphical Variable Support

 

Variable Support

You can now use variables in ROBOTC Graphical, as well as perform various operations on them. You can add, subtract, divide, multiple, whatever your program requires. You can use variables in loops, motor blocks, you name it!

 

ROBOTC Graphical Break and Continue

 

Continue Break

We’ve added two new program flow blocks, break and continue. This was a much requested feature from our more advanced users of ROBOTC Graphical. You can now create more complex programs without creating work-arounds or having to switch to ROBOTC Full.

 

Beta Channel Access

 

Use Beta Builds

Want to have a front row seat when it comes to upcoming features in ROBOTC? Subscribe to the beta channel through ROBOTC’s preference menu and you will be notified when a preview build (such as this one), is released. Try out new and exciting features before we release them to the general public and provide us with feedback. Help make ROBOTC better!

 

Support for VEXos Utility for VEX IQ

 

VEXos

VEXos is a robotics operating system that harnesses the flexibility and power of VEX hardware for the rigors of competition and the diverse needs of education. This operating system, written completely by VEX Robotics, uses real-time processing for repeatable operation at the fastest possible speeds. The “VEXos Utility” program simplifies updating VEX IQ hardware, and is compatible with Windows 7-10, and Mac OS X 10.8 and greater. Find out more about VEXos here!

 

Other changes and bug fixes

 

New features – VEX

  • Compatible with the VEXos Utility for VEX IQ
  • You can control an LED on the VEX EDR from Graphical and Natural Language using the new setLED block or command.

Changes and Improvements – General

  • The default colors in the Assembly window (F9) have new defaults for increased readability.
  • Function tooltips have been revised and corrected where applicable.
  • License error messages have been improved. A short explanation of the error codes is now provided.
  • #info has been added to the list of support #pragma statements, such as #error and #warn
  • The start and stop buttons on the datalogging control have been merged into a single button.
  • Deleting a file from the File Utility was not possible, this has been fixed.
  • We’ve made some visual changes to ROBOTC Graphical including new colours for enhanced readability.
  • Internal improvements to the datalogging system have been made that resolve possible data corruption and inability to disable polling for a specific data series.
  • Saving a New User Model in the Motors and Sensor Setup has been fixed.
  • Various float conversion related issues have been fixed.
  • NaN (Not a Number) detection has been fixed.
  • Sscanf with more than 7 arguments could crash the VM, this has been fixed.
  • Overloaded deprecated function no longer cause warnings.
  • A discrepancy between the compiler and VM regarding the maximum number of tasks has been fixed.
  • An issue with ROBOTC crashing due to a recursive macro has been addressed.
  • The RVW package manager now shows the correct informational icon.
  • Opening the RVW package manager no longer causes an exception under certain circumstances.
  • An issue with the debugStream window background refresh causing a hang when communications with the robot was lost, has been remedied.
  • The Program Debug window no longer crops the status line.
  • You can now use displayInverseString() in combination with a char *.
  • drawInvertRect and drawInvertEllipse were not deprecated correctly, this has been fixed.
  • ROBOTC no longer crashes when clicking the Custom Joystick Config checkbox under Windows 7 and 8. (4.55)
  • The joystick channel dropdown was incorrect in ROBOTC Graphical after changing platforms, this has been fixed.(4.55)

Changes and Improvements – VEX

  • The VexIQ LCD screen has been added to the #debuggerWindows #pragma.
  • A bug in the macro parser prevented the use of the VEX EDR platform when a PLTW license was active. This has been fixed.
  • An issue with debugging and using sscanf on the VEX IQ has been addressed.
  • VEX IQ getGyroRate and getGyroRateFloat return incorrect values, this has been fixed.
  • Starting a new task on the VEX EDR no longer clears the screen.
  • Using drawTextCenteredInUserScreenArea function will no longer throw an exception on the VEX IQ.
  • An issue with the start of flash file system not showing correctly in communication debug message has been fixed.
  • The VEX EDR competition template now sets the platform correctly.

 

Download ROBOTC for VEX Robotics 4.55 here!

And let us know what you think of the new updates.

Happy Programming!

Written by Cara Friez-LeWinter

August 31st, 2016 at 10:14 pm

Congrats to our VEX Virtual Programming Challenge Winners!

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Virtual Winners

We are very excited to officially announce the winners of our VEX Virtual Programming Skills Challenge for both VEX EDR and VEX IQ! Winners of each competition received an invitation for their team to the VEX World Championship — April 20-23, 2016 at the Kentucky Expo Center in Louisville, Kentucky.

VEX EDR Winner: Friarbots B (Team # 3309B) from Anaheim, CA. The team member who received the high score was Matthew Krager.

Frairbots

VEX IQ Winner: Flash Robotics (Team # 5194a) from London, England. The team member who received the high score was Dominic Vald.

Flash Robotics

We’d also like to congrats the VEX EDR runner-up who will be attending VEX Worlds with the challenge invite, since Friarbots qualified for Worlds at their local competition. VEX EDR Runner-Up: Univ. Tec. de Altamira (Team # TAL2), from Alltarmira, Mexico. The team member who received the high score was Victor Francisco Chavez Bermudez

We look forward to seeing all them at VEX Worlds in a couple weeks!

Written by Cara Friez-LeWinter

April 7th, 2016 at 6:15 am

Winners of our Virtual World Challenge – Validation Needed!

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splash-image_RECF1

We are excited to say we have our winners in our Robot Virtual Worlds VEX Challenge! However, we are waiting for final validation from teams. If you participated in the challenge, please check your email as soon as possible so we can lock down your spot to VEX Worlds. We look forward to announcing the winners soon!

Written by Cara Friez-LeWinter

March 9th, 2016 at 6:00 am

UPDATE – NEW High Scores for our VEX Virtual Programming Skills Challenges!

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The competition kicked off a few months ago, and we have NEW HIGH SCORES to share with you …

VEX Both Scores

As some of you may know, we along with VEX Robotics and the REC Foundation have an exciting competition going on right now with the VEX and VEX IQ Programming Skills Challenges for Robot Virtual Worlds. This competition offers a low cost, high quality virtual competitions that enable students to test their problem solving and programming skills in the VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World Competitions. And, not only do these virtual competitions provide a great learning experience, the winner of each competition will receive an invitation to the VEX World Championship — April 20-23, 2016 at the Kentucky Expo Center in Louisville, Kentucky!

You still have one more week to compete and try to beat these high scores for a chance to qualify for VEX Worlds! Think you can do it? Learn more here robotc.net/recf and visit www.cs2n.org/competitions to sign up!

Important Deadlines:

  • Submissions for both contests are due by March 1, 2016.
  • Winners will be announced on March 11, 2016!

And remember, you must submit both your score and code through CS2N.org to officially register for the competition.

Written by Cara Friez-LeWinter

February 22nd, 2016 at 9:52 am

Latest High Scores for our VEX Virtual Programming Skills Challenges!

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Updated Scores Can Be Found Here!

As some of you may know, we along with VEX Robotics and the REC Foundation have an exciting competition going on right now with the VEX and VEX IQ Programming Skills Challenges for Robot Virtual Worlds. This competition offers a low cost, high quality virtual competitions that enable students to test their problem solving and programming skills in the VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World Competitions. And, not only do these virtual competitions provide a great learning experience, the winner of each competition will receive an invitation to the VEX World Championship — April 20-23, 2016 at the Kentucky Expo Center in Louisville, Kentucky!

The competition kicked off a few months ago, and it is time to share our latest high scores …

VEX Scores Together

You still have one more month to compete and try to beat these high scores for a chance to qualify for VEX Worlds! Think you can do it? Learn more here robotc.net/recf and visit www.cs2n.org/competitions to sign up!

Important Deadlines:

  • Submissions for both contests are due by March 1, 2016.
  • Winners will be announced on March 11, 2016!

And remember, you must submit both your score and code through CS2N.org to officially register for the competition.

Written by Cara Friez-LeWinter

February 1st, 2016 at 12:32 pm

The VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds

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VEX RVW

Robomatter, VEX Robotics, and the REC Foundation are excited to present low cost, high quality virtual competitions that enable students to test their problem solving and programming skills in the VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World Competitions. And, not only do these virtual competitions provide a great learning experience, you could qualify for the 2016 VEX Worlds!

This Year’s Games

Both games simulate the single-player Robot Skills and Programming Skills modes of the physical Nothing But Net and Bank Shot competitions.

In the Nothing But Net Robot Virtual Worlds Competition, your goal is to program your virtual robot to put as many balls as you can in the Low and High goals, and by Elevating Robots in your Climbing Zone.

 

For the Bank Shot Robot Virtual Worlds Competition, your robot will need to pick up balls and make some tricky bank shots! The object of Bank Shot is to attain the highest score by Emptying Cutouts, Scoring Balls into the Scoring Zone and Goals, and by Parking Robots on the Ramp. There are a total of forty-four Balls available as Scoring Objects in the game, with one Scoring Zone, one Goal, and one Ramp on the field.

Winners Qualify for VEX Worlds!

splash-image_RECF

The winners of the Robomatter sponsored VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World competition will receive an invitation to the VEX World Championship April 20-23, 2016 at the Kentucky Expo Center in Louisville Kentucky!

Important Deadlines:

  • Submissions for both contests are due by March 1, 2016.
  • Winners will be announced on March 11, 2016!

To learn more about the VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds, visit www.robotc.net/recf and visit www.cs2n.org/competitions to sign up!

Written by LeeAnn Baronett

November 17th, 2015 at 6:00 am

Competing for the Future: Developing a Life-Long Interest in STEM, Part I

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LiveCareer Quote
A few weeks ago, we published an infographic that illustrates the STEM Problem: there are more and more STEM jobs out there, but fewer and fewer candidates who are qualified to fill them. But, taking a look at the job market shows that employers need more than employees who simply understand science, technology, engineering or math.

Degrees and credentials are important, but the development of soft skills—skills that are more social than technical—are a crucial part of fostering a dynamic workforce and are always in high demand.”[i]

Today’s job market needs graduates who excel in the areas of Science, Technology, Engineering, and Mathematics (STEM), and who also excel in the areas of teamwork, communication, creative problem solving, project management, critical thinking, and leadership. Research shows[ii] that competitions are a fun and exciting way to combine STEM with the development of 21st century skills.

This is part one of a series of articles that will show how easy it is to host a competition at your school, in your classroom, in a club, or at your home! Over the next few weeks we will continue this article and suggest teacher-tested strategies that enable you to teach many of the competencies that you can teach via competitions and project based learning via a Virtual Competition.

Why Competitions?

IMG_7431Competitions are generally multifaceted and require participants to engage in a range of activities. Well designed competitions address academically challenging concepts and teach important 21st century skills like: research, ideation, prototype development, design reviews, presentations, and iterative design-develop- and test cycles, just to name a few. Competitions involve contextualized activities that enable kids to develop the soft skills that employers crave: leadership, written and oral communication, the ability to think on your feet, and the ability to present and defend your ideas. In competitions, these skills are nurtured in a fun and easy-to-understand manner, helping students develop competencies that they’ll use in college and future careers.

IMG_7441Research shows that after participating in competitions, students are more likely to take on additional STEM classes in high school and pursue STEM degrees and careers. Teachers also report that students who have participated in competitions are more comfortable using computers than students who haven’t participated in competitions.[iii] Research also shows that competitions increase students’ professional skills, like understanding the value of teamwork and the role of “gracious professionalism.” Competitions also increase students’ self-confidence, with 89% of students reporting more self-confidence after being part of a competition team.[iv] These are just a few of the reasons we’re big supporters of competitions and competition teams.

Compete Virtually, From Anywhere

splash-image_RECF
Our goal is to support education with multiple toolsets that engage and teach at the highest level. But, we know it can be difficult to find the requisite resources to start a team and travel to competitions, especially with the very real resource constraints so many schools face. That’s why we’ve partnered with the REC Foundation to create the VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds!

Robomatter, VEX Robotics, and the REC Foundation are really excited about presenting low cost, high quality virtual competitions that enable students to test their problem solving and programming skills in the VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World Competitions. And, not only do these virtual competitions provide a great learning experience, you could qualify for the 2016 VEX Worlds!

This Year’s Games

3Both games simulate the single-player Robot Skills and Programming Skills modes of the physical Nothing But Net and Bank Shot competitions.

In the Nothing But Net Robot Virtual Worlds Competition, your goal is to program your virtual robot to put as many balls as you can in the Low and High goals, and by Elevating Robots in your Climbing Zone.

F3or the Bank Shot Robot Virtual Worlds Competition, your robot will need to pick up balls and make some tricky bank shots! The object of Bank Shot is to attain the highest score by Emptying Cutouts, Scoring Balls into the Scoring Zone and Goals, and by Parking Robots on the Ramp. There are a total of forty-four Balls available as Scoring Objects in the game, with one Scoring Zone, one Goal, and one Ramp on the field.

Winners Qualify for VEX Worlds!

The winners of the Robomatter sponsored VEX Nothing But Net and VEX IQ Bank Shot Robot Virtual World competition will receive an invitation to the VEX World Championship April 20-23, 2016 at the Kentucky Expo Center in Louisville Kentucky!

Important Deadlines:

  • Submissions for both contests are due by March 1, 2016.
  • Winners will be announced on March 11, 2016!

To learn more about the VEX and VEX IQ Programming Skills Challenge for Robot Virtual Worlds, visit www.robotc.net/recf and visit www.cs2n.org/competitions to sign up!

Announcing the 2016 REC Foundation & Robomatter Scholarship!

REC Foundation Robomatter Banner
Because Robomatter is so committed to advancing STEM education, we’re pleased to partner with the REC Foundation to offer one $5,000 scholarship to a high school junior or senior who will be pursuing a STEM degree in college! The deadline to apply is January 31, 2016. Learn more about the The 2016 REC Foundation & Robomatter Scholarship by reading our blog (link to blog) or visiting the REC Foundation website.

 

 

[i] “Careers | Top 10 Soft Skills in Demand | LiveCareer.” LiveCareer. LiveCareer.com, n.d. Web. 08 Oct. 2015. <http://www.livecareer.com/career-tips/career-advice/soft-skills-in-demand>.

[ii] Robotics Competition: Providing Structure, Flexibility, and an Extensive Learning Experience – http://users.csc.calpoly.edu/~jseng/papers/grimes_seng.pdf

[iii] The Impact of Participation in VEX Robotics Competition on middle and high school students – http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=4&ved=0CDcQFjADahUKEwj9nJmlkq7IAhXE_R4KHRpxC3Q&url=http%3A%2F%2Fwww.asee.org%2Fpublic%2Fconferences%2F8%2Fpapers%2F2994%2Fdownload&usg=AFQjCNGeCaxBzSsxmeyN7jMVLlaOFwFIXA&bvm=bv.104317490,d.dmo

[iv] More that Robots: An evaluation of the FIRST Robotics Competition – http://www.usfirst.org/uploadedFiles/Who/Impact/Brandeis_Studies/FRC_eval_finalrpt.pdf

 

5 Reasons to Start a Robotics Competition Team

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You may have seen our blog post from this past Friday on how to get a robotics competition team up and running but you may still be on the fence about whether or not to start a team.

Some of the benefits of robotics competition teams are the same as any extracurricular activity: social development, improving self-esteem, helping bolster a college application, giving kids a sense of belonging, etc. But, robotics competitions do even more. They inspire young people to pursue STEM careers, to be leaders in science and technology, and to be successful in the 21st century.

Here are just a few of the compelling reasons to start a robotics competition team:

Prepare students for the real world: In robotics competitions, students must work as a team to design, build, and program their own robot. Not only are students responsible for all aspects of project planning and preparing for the competition, if a robot breaks or malfunctions while competing, students must think on their feet and work together to come up with a solution. This teaches students what it’s like to work as a team to creatively solve problems under the pressure of a looming deadline.

 

Foster intense learning at all levels: If you’ve been part of a robotics competition team, you know that they’re anything but dull. Competitions immerse students in dynamic teamwork, creative challenges, technical problems, project planning, project management, time management, computational thinking, design thinking, and a whole lot of other stuff. As they work to apply the engineering process to real-world problems, students must figure out how to work within the parameters they’re given, but must also figure out how to be as creative as possible within those parameters.

This adds up to a whole lot of STEM and 21st century learning as students plan, adapt, iterate, improvise, prototype, design, and redesign their robots. And, since competition teams often travel, kids get the added bonus of meeting new people and traveling to new places, sometimes even internationally.

 

Get students interested in STEM: Did you know that three-quarters of the fastest growing occupations require significant mathematics or science preparation? And that by 2018, there could be 2.4 million unfilled STEM jobs in the U.S? And did you know that twenty-eight percent of US companies say that at least half of their new entry-level hires lack basic STEM literacy?*

There are more and more STEM jobs out there, but fewer and fewer candidates who are qualified to fill them. One way to stop this “STEM crisis” is to get more kids interested in pursuing STEM careers, and robotics competitions are a great way to do that. By using STEM skills and concepts to solve real-world problems, student get to apply their math and science skills in a fun and interesting way, and this can help spark students’ life-long interest in STEM.

 

There’s something fun for everyone: While building and programming your robot may be the team’s focus, there’s a lot more involved. Just like any IT company, the team also needs people who can design logos, create team merchandise, help with fundraising, track spending, coordinate and manage logistics, and all sorts of tasks that aren’t directly related to programming. This is a great way for kids to see how their skills can add value in a STEM-related field.

 

It’s a sport where everyone can turn pro: Unlike football, basketball, or even marching band, robotics is a field that provides each and every participant with a real chance to make it in the big leagues. Not only does being part of a competition team provide students with important real-world skills, competitions are also a great place to make industry connections, and they can also be a great way for kids to earn scholarships.

 

When you’re ready to start your competition team, remember that Robomatter has everything you need to get your team started. From hardware, software, free curriculum to help students learn to program, and training to help you get things up and running.

 

Don’t have the funding to start a full competition team? You can still start competing using our Robot Virtual Worlds software and our online competitions. These can be a great way to give kids the benefits of being part of a competition team, without making a significant investment in resources.

If you’re interested in starting a robotics competition team, be sure to tune into our Webinar on September 9th and 7:00 pm ET, Using ROBOTC and RVW to prepare for VEX Competitions. Visit www.robotc.net/hangouts to join.

 

Get an inside glimpse into what it’s like to run a robotics competition team. Check out this story from our Teacher POV blog series where Branden Hazlet, Director of Technology for Maui Prep, shares his team’s experience at the 2015 VEX Worlds Championship in Louisville, KY.

 

*Survey on CEOs Say Skills Gap Threatens U.S Economic Future, Dec 3, 2014

 

 

Written by LeeAnn Baronett

September 9th, 2015 at 6:22 am

Want to Start a Robotics Competition Team but Don’t Know Where to Start?

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Starting a robotics competition team can seem overwhelming, but it’s not as scary as it seems. Here’s a high-level overview of what you need to do to get a team up and running:

  1. Choose a platform
    Now more than ever, robotics teams are faced with the important question of which platform they should purchase and use. LEGO and VEX are the two most widely used platforms. LEGO is primarily used for elementary through middle school (Ages 9 – 14), while VEX can be used for kids in elementary school through college (Ages 8 – 18+).Whether you choose LEGO or VEX, Robomatter has the resources you need to make your team successful, including hardware, software, free curriculum to help students learn to program, and training to help you get things up and running.
  2. Pick your equipment
    Once you’ve chosen a platform, the next step is to pick your equipment. Whether you’ve decided to go with VEX or with LEGO, Carnegie Mellon’s Robotics Academy has a great resources page to provide you with all of the tools and information you need to get started.You can access the VEX page here and the LEGO page here.
  3. Choose your software  
    ROBOTC is a C-based programming language with a Windows-based environment for writing and debugging programs. It’s also the most used language for the VEX IQ Challenge, and for the VEX Robotics Competition. ROBOTC is the only solution that offers a comprehensive, real time debugger. It also comes with a Graphical interface, which is a great way to get new students started.In addition to ROBOTC, you may also want to check out Robot Virtual Worlds, a high-end simulation environment that enables students to learn programming without a physical robot. With Robot Virtual Worlds, students can develop and test code on a simulated robot before running code on a real robot. They can also work on the robot when they’re at home, which means they don’t need to be in the classroom to prepare for the competition. With Robot Virtual Worlds, VEX users can also take part in online competitions.LEGO users can use Robot Virtual Worlds by adding on the Virtual Brick. By looking and acting like a LEGO Brain, the Virtual Brick allows teams to program virtual robots using the same programming language as they use to program real LEGO robots.
  4. Identify your technical and logistical requirements
    Here are some things you’ll need to think about:

    • Computers: You’ll want to have one computer for each robot/team of students.
    • Practice Area: The space should be large enough to accommodate the team, computer, practice table, and storage area for the robots.
    • Parts storage: To keep parts organized and accessible, parts organizers are a must. There are many options – portable organizers, drawer cabinets, boxes, caddies, etc. These are readily available online and at local hardware and craft stores.
    • Network – The software will need to be loaded on each computer or available via the network on each computer. Programs should be included in the regular system backup or a leader should make a backup to a separate disk or memory stick.
  5. Prepare a budget and get funding
    Your budget will need to take into account:

    • Robot kits and pats
    • Software
    • Parts organizers
    • Computers
    • Miscellaneous tools, parts, and supplies
    • Competition entry fees
    • Travel expenses, including gas, food, and lodging
    • Team shirts or other items to promote your team at the event

    Some potential sources of funding include your school district, local businesses, and local non-profit organizations. You may also consider having a fund raiser, like a bake sale or car wash. Be sure to acknowledge your sponsors at every opportunity, such as printing their names on your team shirts, etc.

  6. Build your team and assign rolesIn terms of team size, we’ve found that first-time coaches typically do well with about eight students. For larger teams, or if you have the resources, recruit other mentors for your team to lead the subgroups.Once you’ve built your team, the next step is to define roles. We recommend having students change roles on a regular basis, allowing them to share responsibility for all aspects of building, programming, etc. These are the roles we recommend:
    • Engineer (Builder)
    • Software Specialist (Programmer)
    • Information Specialist (Gets the necessary information for the team to move forward)
    • Project Manager (Whip-cracker)
  7. Plan, build, test, and iterate Once you have your equipment, funding, and team in place, you’re ready to get started!To make your team most effective, it’s a good idea to stick to a schedule. Create a schedule that fits your team’s objectives and resources. When you’re ready to build your robot, be sure to familiarize yourself with the competition rules and requirements. If you have questions, reach out to the community for help. There are a lot of great forums out there, such as the ROBOTC forum.Remember, an important part of the process is testing and iteration. Make sure your team knows it’s going to take time to get it right. Luckily, both the VEX and LEGO platforms allow teams to quickly build, test, iterate, and repeat. Even still, students may get frustrated by this process. Remind them that building, programming, and testing a robot doesn’t always go as planned. But, even though a design may have failed, it’s still a valuable learning opportunity, with lessons that can be applied to the next time you try.

If you’re interested in starting a robotics competition team, be sure to tune into our Webinar on September 9th and 7:00 pm ET, Using ROBOTC and RVW to prepare for VEX Competitions. Visit www.robotc.net/hangouts to join.

 

 

Written by LeeAnn Baronett

September 4th, 2015 at 6:30 am