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Archive for February, 2013

Live Broadcast of the National Mexico VEX Tournament

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Check out the live broadcast of the National Mexico VEX Tournament going on now! All of the teams are using ROBOTC. The broadcast is brought to you by Reeduca, a company dedicated to implementing new technology and robotics education in Mexico.

Live Video streaming by Ustream

Written by Cara Friez

February 27th, 2013 at 1:03 pm

ROBOTC 3.59 BETA is Here!

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The ROBOTC team is happy to announce the ROBOTC 3.59.0 BETA release. We’ve made a number of enhancements and repaired a number of user issues. Some of the major updates are:

    • Added support for proxy server when activating ROBOTC.
    • Add watchdog timer support to VEX Cortex to alleviate processor crashes that can occur with static.
    • Fixed a bug in the NXT color sensor that now allows you to read individual RGB values.
    • Updated with the latest version of the 3rd party sensor drivers for NXT. (Thanks Xander!)

See below for the more detailed changelog. You can download ROBOTC 3.59.0 here!

Remember, we could not do this without your support and feedback. We hope you’ll continue to share your comments with us, either in the forums or on our Facebook or Twitter page.

3.54 to 3.59 BETA Changelog

VEX:

  • Add watchdog timer support to VEX Cortex. This will allow the VEX Cortex User Processor to “restart” automatically once the processor crashes/is halted. Useful for any potential static issue that may cause the User Processor to “crash”.
  • Change watchdog implementation from “windowed” watchdog to standard watchdog (no window, reset any time). Increase watchdog timeout to 0.75 seconds.
  • In Debugger Motors display the last motor was not always properly updated. Fixed.
  • Enable emulator for VEX PIC. Fix subsequent bug with “Motors” debugger display for VEX PIC locking up IDE when emulator is enabled; this bug should be limited to VEX PIC Emulator only.
  • VEX PIC downloading was failing when master firmware was out of date. Getting stuck in a repetitive loop that wasn’t exiting. Fixed.
  • VEX PIC was not executing user programs. Bug was that “start of flash file system VTOC” needed to be aligned on 4-byte boundary. Previous change had added a 1-byte field to the header preamble and there was not a corresponding 3-byte file added for VEX PIC. ARM platforms worked OK. This may also have broken Arduino (i.e. any 8-bit) platform).
  • Added a Conditional Compile flag for tUARTs to avoid confusion between uartOne and UART1
  • There are two separate flags for “allow any serial port for communications” — one for VEX Cortex and one for all other platforms. This was not obvious. Preferences “Environment” tab was only updating flag for non-Cortex; this has been changed to update the appropriate flag based on platform setting. The VEX Cortex flag can also be updated in the “VEX Cortex” tab.
  • User configurable UART setup was screwed up for the platforms whose “uart 0″ is fixed as non-configurable and usable only for system communications port to PC — i.e. VEX Cortex, VEX PIC. The ROBOTC IDE was storing the data in the persistent data table (at start of flash file system) offset by one entry. I.E. data for “uart 1″ on VEX Cortex was stored in “uart 2″, etc.

LEGO:

  • NXT color sensor read RGB individual values broken with pointer implementation. Change “getMemoryParmXXX” function calls to “getCommonParamaterValueXXX” function calls. Check rest of firmware for same mistake.
  • New feature for 3rd Party Sensor Driver Suite to set the two digital I/O lines on NXT sensors. Added two new sensor types (sensorCustom, sensorCustom9V) for this along with two new property intrinsic variables to set I/O line direction and values; these intrinsic variables are bit masks (2-bits) for the two lines.
  • “setPixel” intrinsic (and corresponding “clearPixel” and “invertPixel”) take “unsigned” parameters. But implementation was using “signed” parameters and not properly range checking if parameters were negative. If negative, then should do nothing. Instead they were incorrectly wring to invalid buffer address which eventually caused a firmware crash.

Arduino:

  • Fix issue for “Motors” tab for Arduino in “Motors and Sensors Setup” property sheet. Was incorrectly trying to setup “encoder information for motor”, but Arduino platform does not “associate encoder sensor with motor” — which is currently only a feature for VEX Cortex.

General:

  • Added Support for Proxy Server when activating ROBOTC – Users can set Proxy preferences under “Detailed Preferences – General – Environment”.
  • Incorrect generation of compiler error message when double pointer (i.e. “**”) is used.
  • “Print” a range of pages was not working when the starting page was not ’1′. Fixed.
  • Remove incorrect error message from error “Assignment between two different pointer types” when one side of ‘=’ is a ‘void *’.
  • Compiler was incorrectly generating error message for “Expected a pointer expression in a pointer expression with ‘++’ or ‘-+’ operand. Compiler was incorrectly checking to verify the right operand was an integer value.
  • Compiler was incorrectly generating error message for “Invalid pointer expression” in a pointer expression with ‘+’ or ‘-’ operand. One operand of the expression must be a pointer and the other operand must be an integer (without implied conversion of a pointer to an integer). Compiler was incorrectly checking for the integer — the expression incorrectly had a “!” in it!
  • Change code generation of ‘var arg’ for pointers to be consistent with standard C — i.e. the value of the pointer is placed in the argument. This may result in an additional instruction generated when argument is a ‘string’; previously RobotC got too cute trying to save this extra instruction which only worked for “%s” format codes but was broken for “%d” on a pointer.
  • In ‘sprintf” implementation for “%s” and “%p” format codes– change from  “get Address of parameter” to”get value of parameter” to match corresponding change in compiler code. Also minor cleanup of “%s” and “%p” format codes.
  • Assignment expressions of “<char * variable> = <char constant> were generating compiler error because the “<char constant>” was evaluated as a “string” type. Added code in “get expression type” to check for this and not generate error as the compiler auto converts “string” to “char *” during code generation.
  • Fixes an issue with the Live Start Page and “check for updates” that may have caused crashes.
  • Improved validation of pointer expressions. Fix bug in calculating expression type of pointer expressions like “<ptr sub-expression> + <numeric constant>”; the result was (always?) incorrectly set as “long *”? Also added check that “=” of pointer is from a pointer of the same type – otherwise generate error message.
  • Fixed consistency in implementation of “random” intrinsic property.
  • Eliminate compiler error message in constant expression evaluation of sub-expressions using “*” operator. If either of the two operands is ‘zero’ then result is zero regardless of whether the other operand is a compile time constant.
  • Do not generate additional errors — “too many parameters” specified — when procedure is “compiler generated undefined symbol”.
  • When switch between “real robots” and “emulator”, the function that calculates “size of RAM pointer variable” was not being called. It adjusts between 2-byte (VEX PIC, Arduino) and 4-byte (Emulator, VEX Cortex, NXT) pointer sizes. No issue with VEX Cortex and NXT as they only use 4-byte pointers. But a problem with VEX PIC and Arduino where real robots use 2-byte RAM pointers! Added the appropriate call to function setup.
  • Small code optimization for “postfix –”/postfix ++” operators to avoid temporary. In some cases they can be simplified to prefix operands.
  • Incorrect initialization of static variables in “inner scope” for local procedure. They were initialized every time inner scope block was accessed rather than once on program startup.
  • Debugger Panes for “Locals” and “Globals” (especially Globals) was not properly handling updates to ‘long’ and ‘float’ variables. Globals was completely broke — only lower two bytes of 4-byte variables was being updated which broke ‘long’ and ‘float’ variables. In both, ‘char’ variables were updating a short value — i.e. overwriting following characters.
  • Fix problem with incorrect user code using a “short” variable and “sprintf” format code of “%f”. This can crash ROBOTC VM firmware if the short variable is not aligned on a 32-bit boundary.
  • Add additional entries for StringFind for Character Constants and added test program.
  • Redefine datalog opcodes and intrinsics. Legacy datalog incompatible with 3.5x VM operands which split memory variables and intrinsic properties into separate items.
  • Firmware for all platforms now call “datalogHandlerInit()”. Conditional compile will define as NULL macro if a platform does not support Datalog. Datalog support is now conditionally compiled via “bHasDatalog” define rather than hard-coded as NXT only.
  • Fix incorrect compiler type checking error when string constant is assigned to a char pointer.
  • Fix bug in check for “is this a preprocessor string comparison expression”.
  • Eliminate preprocessor string comparisons in Natural Language and replace with “defined(_Target_XXX_) where “_Target_XXX_” are three new system defined preprocessor variables — “_target_Robot_”, “_Target_Emulator_” and “Target_VirtWorld_”. Sample programs modified appropriately. Legacy user programs using legacy definitions will still work but will generate a compiler warning about non-standard extension.
  • Add registry flag to enable compiler extension to allow preprocessor expressions support for string comparisons. Generate compiler error message if encountered without the flag being set.
  • “cast” code generation fix. Previously when cast changed sign of result the ‘cast’ was applied before expression was converted to ‘int’ size used during a calculation. So casting a “ubyte” to “int” incorrectly converted it to a “signed char”. What should happen is “ubyte” expression gets evaluated into an “int” as part of expression evaluation (all expressions are evaluated at ‘int’ (or higher) level in “C”) and then the cast to “int” has no additional effect.
  • Function to extract numeric “COMxxx”. Expanded syntax to support successful parsing of “(COM99)” previously would not accept extraneous characters.
  • Add improved Dialog for selecting Communications Port. It uses a list box to display information about the port. Add check box to select any communications port.
  • Compiler crash when parsing invalid syntax of ‘?’ expression. Compiler was not handling the case when “NULL” pointer returned from parsing sub-expression. The “NULL” was incorrect.

Written by Tim Friez

February 27th, 2013 at 10:06 am

Announcing the RVW Level Builder 2.0, with the NEW Model Importer

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The RVW team is excited to announce our latest update to the RVW Level Builder, which allows you to create, share, and solve your own virtual challenges! Download it here! This update includes a long list of new features and improvements, and you’ll discover the biggest change when you select the new IMPORT button in Build mode:

Level Builder 2.0 - Build

Pressing the IMPORT button will launch the RVW Model Importer. Until now, your challenges have been limited to the objects that we’ve prepackaged with the Level Builder. With the Model Importer, you can import any object that you’ve created in SolidWorks or Autodesk Inventor (saved as .STL files) and use them in your virtual challenges. Check out this video for a quick overview:

The Model Importer is an extremely powerful and versatile tool. Once you import your object, you can customize its level of detail, color, scale, mass, and many other properties that affect how it will behave in the 3D Virtual world.

Model Importer with Chair 2

Once you’ve imported an object and set its properties, you can use it in your virtual challenges, just like any of the included objects.

Level Builder 2.0 - Play

To support you as work with the Level Builder and Model Importer, we’ve created a series of 6 short tutorial videos that teach you everything that you need to know:

Don’t have Inventor or SolidWorks installed on your computer? An educational license of Autodesk Inventor is available for free to students and teachers and Solidworks offers a 60-day free trial for educators. If you’d like to try out the Model Importer right away, here is a .ZIP file you can download that contains a few models you can use: Sample Model Importer Files.

Other changes to the RVW Level Builder include:

  • The new default directory for your levels is in your Documents folder, making it easier to share your files
  • New robot models with improved graphics, physics, and performance
  • The ability to view your levels in 3D in Build mode (right-click your mouse and drag to activate)
  • Lots of small fixes and performance improvements

As always, we would love to hear your feedback! Share it on our Facebook page, here on the blog, or the ROBOTC.net forums.

Written by Ryan Cahoon and Jesse Flot

Written by Jesse Flot

February 26th, 2013 at 11:20 am